Editing Skeletons #19
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Fransferdy
AnonymousDevelopel
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Is there a way to delete and rename bones with this system? |
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Answered by
Fransferdy
Oct 2, 2023
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I think it is possible. You would have to create a copy of that skeleton with your edits, and fix each vertex individually(to stop using the deleted bones), then create the mesh asset with the new skeleton and return it. |
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I think it is possible. You would have to create a copy of that skeleton with your edits, and fix each vertex individually(to stop using the deleted bones), then create the mesh asset with the new skeleton and return it.