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New methods play & playReverse of Animation class #1287
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a8ed952
Add new methods play & playReverse
chengenzhao f46ffb1
revert the onFinished part code of test
chengenzhao 00bf874
remove redundant imports
chengenzhao 41755b4
Merge branch 'AlmasB:dev' into dev
chengenzhao 08b8db3
Merge branch 'AlmasB:dev' into dev
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I'm just wondering when this would be called. The current position in the animation can be controlled with
pause/resume
.isAnimating
is always true when the animation is active. So the only way this is actually run is when the animation is fully stopped, meaning it matches the implementation ofstart
. Does that make sense?There was a problem hiding this comment.
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let's say there is an AnimationChannel of wall clock starts from 0 to 12 clock
in the app, we want the clock animation starts from current time
so it would be nice to have
and later we may have
to replace the pure start() method
and later we may need playTo(specificPauseTime) method
and may have fluent method like