This is a first draft of the API for FXGL's shader support.
The environment requirements are:
- Windows
- JDK 23+
The native libraries for Mac/Linux will be built closer to stable release.
GLSLSandbox is a decent collection of shaders to play with. Please note that FXGL shader support is at very early stages of development, so a lot of features may not be supported.
If you discover an issue, or a missing feature, please report at https://github.com/AlmasB/FXGL by creating an issue.