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3.3.1

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@Aliharu Aliharu released this 04 Dec 03:37
· 128 commits to main since this release

Dice Roller

  • New Fields "General Penalties" and "Ignore Penalties". Ignore penalties will ignore penalties from various sources.
  • The various penalties already implemented now use this new penalties field such as armor penalty and wound penalty. Bombard penalty is special as its contingent on specific targets and uses the multi-target dice modifier still.
  • A field has been added to actors and charms. Both triggers and dice roller fields.

Triggers

  • New trigger: Roll Twice Take Lowest
  • New triggers: Ignore Penalties and Penalty Modifier
  • New Trigger: Modify Rolled Damage. Allowing you to modify the damage successes after the dice have rolled (Only works in After Damage Roll triggers)
  • Inflict Dice Penalty was accidentally added to the listings a while back without being implement, it has been removed
  • Requirements now exit out if a requirement is not met. Allowing you to conditionally check triggers.
  • Fixed an issue where "After Damage Roll" triggers were being triggered after attack effects such as initiative and health changes were being done. It have been moved to its intended place of right after the roll but before anything is done with it.

Pause Icon

  • A bunch of new icons have been added (Credit to christoph5999) and a setting to let you pick from them.
  • The module "Alternate Pause Icons" will now work with this module.