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I too have noticed this. Using xformers produce a slightly unsaturated images. (besides some other small details). The colors could be enhanced easily with tools like photoshop. Personally I think that the results are somewhat more realistics colorwise using xformers. Besides that, I would like to understand the background of why is this happening. There are some cases where the image created maintains the same colors, but changes composition a little bit. |
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Using the --xformers command line option on my 4GB GTX 1650 (Turing), I noticed somewhat sped-up iterations but slightly less color fidelity and quality. This is noticeable enough that I have included animated (indexed 255) color, animated desaturated grayscale .gifs, and non-xformer, and xformer images, in that order, for comparison. Especially noticeable is the apparent change of flesh tones to somewhat faded, yellowish pallor. Anyone should be able to see whether this issue affects them by rendering the same image with and without --xformers enabled and comparing the two outputs.
Non-xformer image was rendered with SD command line arguments:
--lowvram --always-batch-cond-uncond --opt-split-attention-v1 --precision full --no-half --listen
Xformer image was rendered with SD command line arguments:
--medvram --xformers
Does anyone know where I can learn more about this disparity or how to remedy it?
non-xform
with xform
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