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pipewire: Report correct device default formats instead of hardcoding…
… Float32. The comment in the source wasn't true; PipeWire doesn't _have_ to work in float format. It presumably does if it has to mix, but if a game is the only thing making noise on the system--a common scenario--then it might be able to pass, say, Sint16 data straight through to the hardware without conversion. Fixes libsdl-org#12129.
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