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refactor player.dimension() #4704

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Nov 1, 2017
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15 changes: 8 additions & 7 deletions src/js/player.js
Original file line number Diff line number Diff line change
Expand Up @@ -656,17 +656,18 @@ class Player extends Component {
if (value === '') {
// If an empty string is given, reset the dimension to be automatic
this[privDimension] = undefined;
} else {
const parsedVal = parseFloat(value);
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why not keep this variable? Then we won't need to parseFloat twice?

this.updateStyleEl_();
return;
}

if (isNaN(parsedVal)) {
log.error(`Improper value "${value}" supplied for for ${dimension}`);
return;
}
const parsedVal = parseFloat(value);

this[privDimension] = parsedVal;
if (isNaN(parsedVal)) {
log.error(`Improper value "${value}" supplied for for ${dimension}`);
return;
}

this[privDimension] = parsedVal;
this.updateStyleEl_();
}

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