- Namespace changes
- Updated depreciated UIParticle API
- Renamed .asmdef
- Removed unnesesary parameters for Particle Configuration
- Removed unnesesary reflection in UIParticleAttractorView.cs
- Now ParticleSystem, UIParticle or UIParticleAttarctor can be configured directly
void Attract(UIParticleAttractConfiguration configuration,
Action<UIParticle> configureUIParticle = null,
Action<ParticleSystem> configureParticle = null,
Action<UIParticleAttractor> configureAttractor = null);
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Added ClearAll to destroy all created UIParticles under parent Canvas
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Creating Configuration moved to Builder style UIParticleAttractConfiguration.Builder
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Any position like Vector3 or Transform (StartPosition,TargetPosition) changed to PositionInfo