-
IQXR, LLC
- Christchurch, New Zealand
- @nzphil76
Stars
Ocean is the in-house framework for Computer Vision (CV) and Augmented Reality (AR) applications at Meta. It is platform independent and is mainly implemented in C/C++.
Export UPM packages as .unitypackage files
Automatically add defines upon the detection of predicate classes
Low cost, low effort P2P WebRTC serverless signalling using Cloudflare Workers
Regal for OpenGL
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization,…
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
A fast entity component system (ECS) for C & C++
An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data tha…
artoolkitX for Unity, providing high-performance video acquisition, marker and texture tracking and full Unity Editor support
A fast and secure browser for standalone virtual-reality and augmented-reality headsets.
Simple Unity demo of calibrating the tip of a tool on a VR controller
This repository contains Unity samples for desktop platforms
A fast and secure browser for standalone virtual-reality and augmented-reality headsets.
A Non-Euclidean Rendering Engine for 3D scenes.
Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.
INACTIVE - Firefox Reality for PC-connected VR platforms
⭐️ Companies that don't have a broken hiring process
INACTIVE - Servo for Unity - experimental
A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
Unity C# reference source code.
Build android apps without any java, entirely in C and Make