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Fix Rust point display to match C# #64

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@nlawrence22 nlawrence22 commented Mar 20, 2024

It looks like this is a simple typo, since it wouldn't make a lot of sense to represent y2 twice and y1 never. This correction brings the rust example to match the C# example, which represents x1,y1 and x2,y2 as matched point pairs.

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