forked from TrinityCore/WowPacketParser
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added basic SQL output for spawn tracking (TrinityCore#927)
- Loading branch information
Showing
89 changed files
with
699 additions
and
201 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
16 changes: 16 additions & 0 deletions
16
WowPacketParser/DBC/Structures/BattleForAzeroth/AnimationDataEntry.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using DBFileReaderLib.Attributes; | ||
|
||
namespace WowPacketParser.DBC.Structures.BattleForAzeroth | ||
{ | ||
[DBFile("AnimationData")] | ||
public sealed class AnimationDataEntry | ||
{ | ||
[Index(true)] | ||
public uint ID; | ||
public ushort Fallback; | ||
public byte BehaviorTier; | ||
public int BehaviorID; | ||
[Cardinality(2)] | ||
public int[] Flags = new int[2]; | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
WowPacketParser/DBC/Structures/CataclysmClassic/AnimationDataEntry.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using DBFileReaderLib.Attributes; | ||
|
||
namespace WowPacketParser.DBC.Structures.CataclysmClassic | ||
{ | ||
[DBFile("AnimationData")] | ||
public sealed class AnimationDataEntry | ||
{ | ||
[Index(true)] | ||
public uint ID; | ||
public ushort Fallback; | ||
public byte BehaviorTier; | ||
public short BehaviorID; | ||
[Cardinality(2)] | ||
public int[] Flags = new int[2]; | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
WowPacketParser/DBC/Structures/Dragonflight/AnimationDataEntry.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using DBFileReaderLib.Attributes; | ||
|
||
namespace WowPacketParser.DBC.Structures.Dragonflight | ||
{ | ||
[DBFile("AnimationData")] | ||
public sealed class AnimationDataEntry | ||
{ | ||
[Index(true)] | ||
public uint ID; | ||
public ushort Fallback; | ||
public byte BehaviorTier; | ||
public int BehaviorID; | ||
[Cardinality(2)] | ||
public int[] Flags = new int[2]; | ||
} | ||
} |
15 changes: 15 additions & 0 deletions
15
WowPacketParser/DBC/Structures/Legion/AnimationDataEntry.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,15 @@ | ||
using DBFileReaderLib.Attributes; | ||
|
||
namespace WowPacketParser.DBC.Structures.Legion | ||
{ | ||
[DBFile("AnimationData")] | ||
public sealed class AnimationDataEntry | ||
{ | ||
[Index(true)] | ||
public uint ID; | ||
public int Flags; | ||
public ushort Fallback; | ||
public ushort BehaviorID; | ||
public byte BehaviorTier; | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
WowPacketParser/DBC/Structures/Shadowlands/AnimationDataEntry.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using DBFileReaderLib.Attributes; | ||
|
||
namespace WowPacketParser.DBC.Structures.Shadowlands | ||
{ | ||
[DBFile("AnimationData")] | ||
public sealed class AnimationDataEntry | ||
{ | ||
[Index(true)] | ||
public uint ID; | ||
public ushort Fallback; | ||
public byte BehaviorTier; | ||
public int BehaviorID; | ||
[Cardinality(2)] | ||
public int[] Flags = new int[2]; | ||
} | ||
} |
16 changes: 16 additions & 0 deletions
16
WowPacketParser/DBC/Structures/TheWarWithin/AnimationDataEntry.cs
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,16 @@ | ||
using DBFileReaderLib.Attributes; | ||
|
||
namespace WowPacketParser.DBC.Structures.TheWarWithin | ||
{ | ||
[DBFile("AnimationData")] | ||
public sealed class AnimationDataEntry | ||
{ | ||
[Index(true)] | ||
public uint ID; | ||
public ushort Fallback; | ||
public byte BehaviorTier; | ||
public short BehaviorID; | ||
[Cardinality(2)] | ||
public int[] Flags = new int[2]; | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
using WowPacketParser.Misc; | ||
using WowPacketParser.SQL; | ||
|
||
namespace WowPacketParser.Store.Objects | ||
{ | ||
[DBTableName("spawn_tracking")] | ||
public sealed record SpawnTracking : IDataModel | ||
{ | ||
[DBFieldName("SpawnTrackingId", true)] | ||
public uint? SpawnTrackingId; | ||
|
||
[DBFieldName("SpawnType", true)] | ||
public byte? SpawnType; | ||
|
||
[DBFieldName("SpawnId", true, true)] | ||
public string SpawnId; | ||
|
||
[DBFieldName("QuestObjectiveId")] | ||
public uint? QuestObjectiveId; | ||
} | ||
} |
Oops, something went wrong.