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TIC-Smash

About

a fighting game inspired by Super Smash Bros. available and made with TIC-80.

Game is playable at TIC-80 website

Super Smash Bros. by Nintendo

Screenshots

Build

First, you need to clone and go into TIC-Smash directory.

git clone https://github.com/hayattgd/TIC-Smash.git
cd TIC-Smash

if you didnt installed TIC-80 then, install it from github or itch.io

And, its recommend to set variable %TIC80% to path to your TIC-80 executable.

.TIC

%TIC80% --cli --fs=./ --cmd="load TIC-Smash.lua & cd Version & save LATEST.tic & exit"
rm .local

Windows

%TIC80% --cli --fs=./ --cmd="load TIC-Smash.lua & export win LATEST alone=1 & exit"
rm .local

Contributing

To contribute development of TIC-Smash, fork this repository and edit it, then make a pull request.

Or, simply make new issue about bugs or suggestions. Sharing TIC-Smash to friends is also good :)

downloading TIC-80 syntax is recommend when development

To-do

Planned (v0.8)

  • Playable Character
  • Non-player character
  • Title
  • Stage Select
  • Character Select
  • Timer / Score
  • Result

Ideas / Plans to brush up (v1.0)

  • BGM / SFX / Particles
  • More stages
  • More characters (around 12)
  • Another special attack
  • Story thing (PvE)
  • Custom character
  • Custom stage
  • 4 player battle
  • More ways to attack
  • Boss fight
  • Item
  • Assist Figure
  • Final smash

(strikethrough text idea is low possibility due to sprite limits)

Changelog

each versions saved as .tic format in Version folder or in Releases as source code.

First release!

  • Bot that automatically fights
  • 1 stage
  • 2 characters
  • some effects / sfx on jumping / smashing
  • every character has same special

more stage / character!

  • 3 stage added
  • 2 character added
  • each character has own special (wip)
  • stage and character is shuffled in each play

huge update!

  • intro, title added
  • stage / character select added (wip)
  • option to switch default or stage palette
  • added balmung stage and character
  • added 1~6 level for bot
  • added timer / result on battle (wip)
  • can choose character is controlled by bot or player

qol + characters

  • more than 6 stages can be added now
  • more character
  • character palette wont depends on stage (32 color palette!)
  • optimized code size
  • character name goes small when its too big

Using github's tag for release from now

Credits

Used stuffs

Original Developer Used Parts
Nesbox Icon
8-BIT Panda Bruno Oliveira (btco) Character / Tiles / Palette
STELE Zus (captainzus) Character / Tiles / Palette
Balmung petet Character / Tiles / Palette
MARIO BROS. (Demake) trelemar Tiles / Palette
Original MARIO BROS. Nintendo
Super Meat Boy (Demake) nequ16 (Never) Character / Tiles / Palette
Original Super Meat Boy Team Meat
SUPERNOVA Sintel Stage / Palette
Among us Innersloth Character

*Some Sprites / Tiles will shown in-game with another palette depending on situation

Inspired by

Original Developer Inspired Parts
TICHOU (Demake) SineLuciditate Character
Original Touhou ZUN

Licenses

Product License
8-BIT Panda Apache License 2.0

This repository is available under MIT License

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a fight game available and made with TIC-80

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