- Stockholm, Sweden
- https://twitter.com/datgame
Stars
Mario 64 as a library for use in external game engines
Decompilation of sead: the standard C++ library for first-party Nintendo games
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Decompilation of Super Mario Odyssey for all versions.
P0L3NARUBA / reGTA
Forked from halpz/re3Reverse Engineered GTA III and GTA VC
A project to rebuild all functionality via reverse engineering from the GOTY version of Plants VS Zombies (and expand upon it)
Nebula is an open-source and free-to-use modern C++ game engine.
The book "Performance Analysis and Tuning on Modern CPU"
Community sourced library of useful 3D computer graphics documents, resources, and tools
Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It enables easy integration of multimedia content into raylib appl…
Powerful context menu manager for Windows File Explorer
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
Tool to statically recompile N64 games into native executables
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Zelda Wind Waker in JavaScript project
PS4 Game manager and Home menu alternative made using Open Source tools
Portable VS Build Tools installer
Everything integration for the Windows taskbar.
Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG, WS) for Windows, Linux and macOS
A native, user-mode, multi-process, graphical debugger.
A feature-rich command-line audio/video downloader