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Special thanks to these people, since parts of the game is made with references to sources:

  • Acerola's Post-Processing Library [repository]
    • Chromatic Aberration (lol)
    • Color Correction (desaturation mmm)
    • Dithering
    • Quantization
    • Palette Swapper
  • Sebastian Lague's Coding Adventure: Portals [video] [repository]
  • Linden Reid's Tutorial on Command Buffers [tutorial]
    • Applying post processing effects to selective objects :)
  • Peer Play's Audio Visualizer Tutorial [tutorial]

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Submission for Acerola Jam 0 :)

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