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fix: meta files
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BrunoMikoskiB committed Aug 7, 2023
1 parent 3830b21 commit 8a0baa9
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12 changes: 12 additions & 0 deletions CHANGELOG.MD
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Expand Up @@ -5,6 +5,17 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]

## [2.0.6]
### Changed
- Added `IsValid()` method for indirect references
- Added more checks and logs for when regenerating guids and cleaning bad items from collection
- Fixed issue with `CollectionItemPicker` not respecting base type as the starting type
- Removed the `Application.isPlaying` check for when setting items dirt

### Removed
- Unused `ScriptableObjectForPreferences`

## [2.0.5]
### Changed
- Reverted the change where the `isExpanded` property would be shared between the collection editor and the property drawer.
Expand Down Expand Up @@ -443,6 +454,7 @@ public bool IsValidConsumable(Consumable consumable)
### Added
- First initial working version

[2.0.6]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.0.6
[2.0.5]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.0.5
[2.0.4]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.0.4
[2.0.3]: https://github.com/badawe/ScriptableObjectCollection/releases/tag/v2.0.3
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2 changes: 1 addition & 1 deletion package.json
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@@ -1,7 +1,7 @@
{
"name": "com.brunomikoski.scriptableobjectcollection",
"displayName": "Scriptable Object Collection",
"version": "2.0.5",
"version": "2.0.6",
"unity": "2021.2",
"description": "A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspectors!",
"keywords": [
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