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Arcade Car Physics - Vehicle Simulation for Unity3D
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
A collection of (mostly) technical things every software developer should know about
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.
a list of curated opensource Unity packages for future proof Game Developers
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Memory management system for Unity's Addressable Asset System. Provides lifetime management system for loaded resources, object pooling system, and preloading system.
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
Solitaire card game made in Unity using MVP, dependency injection, reactive and asynchronous programming.
21 Lessons, Get Started Building with Generative AI 🔗 https://microsoft.github.io/generative-ai-for-beginners/
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
An OpenGL RTS game engine written in C
Research project on coordinated movement of AI made with Unity.
Repository for the video about VContainer framework tips
2D Word Game Project with Unity Game Engine and VContainer Dependency Injection Tool
The collection of samples in this repo use Unity Gaming Services in a Unity project to demonstrate live gaming operations.
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Provides a service to install NuGet packages into a Unity project via the Unity Package Manager
Example project to learn Simple Clean Architecture
Unity blog-post sample showing BatchRendererGroup and Burst/JobSystem. Focus is high performance even on budget mobile devices. Unity 2022.3.5 or above required
High performance in-memory/distributed messaging pipeline for .NET and Unity.
A computer implementation of a trading card game: Magic: The Gathering. The goal of the project is to implement ai algorithms which can play the game at the same level as a casual human player.
VContainer + UniRx 기반 MVP 패턴 기반 아키텍처 설계