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Hey 👋
I needed picking for a project targeting the latest current
main
bevy branch, (v0.11.0-dev) so I've updated this crate (and alsobevy_mod_raycast
) to work under it. Here are the breaking changes I had to account for:.add_systems()
It's likely there will be more breaking changes before the 0.11.0 release; I'll try to keep this PR up-to-date.
To Do
backend_egui
working (Might need upstream update?)backend_rapier3d
working (Might need upstream update?)Related PRs
Raycasting PR: aevyrie/bevy_mod_raycast#78