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fix(overlay): allow overlay to persist on hover #3706

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Oct 10, 2023
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37 changes: 36 additions & 1 deletion packages/overlay/src/Overlay.ts
Original file line number Diff line number Diff line change
Expand Up @@ -53,6 +53,7 @@ import { PlacementController } from './PlacementController.js';
import styles from './overlay.css.js';

const LONGPRESS_DURATION = 300;
const HOVER_DELAY = 300;
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how did you arrive at the 300ms duration? what likelihood is this going to be a tunable value?

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Great question! And great catch! I actually just picked an arbitrary number. I think I started with 400 and subconsciously changed it to 300 when I put this variable next to the longpress one 😅 I'll circle back on this and put some rationale behind this number and change it if needed!


type LongpressEvent = {
source: 'pointer' | 'keyboard';
Expand Down Expand Up @@ -146,6 +147,7 @@ export class Overlay extends OverlayFeatures {
'null';

private longressTimeout!: ReturnType<typeof setTimeout>;
private hoverTimeout?: ReturnType<typeof setTimeout>;

/**
* The `offset` property accepts either a single number, to
Expand Down Expand Up @@ -561,6 +563,11 @@ export class Overlay extends OverlayFeatures {
this.handlePointerleave,
options
);
this.addEventListener(
'pointerenter',
this.handleOverlayPointerenter,
options
);
this.addEventListener(
'pointerleave',
this.handleOverlayPointerleave,
Expand Down Expand Up @@ -789,11 +796,35 @@ export class Overlay extends OverlayFeatures {
private pointerentered = false;

protected handlePointerenter = (): void => {
if (this.hoverTimeout) {
clearTimeout(this.hoverTimeout);
delete this.hoverTimeout;
}
if (this.disabled) return;
this.open = true;
this.pointerentered = true;
};

// set a timeout once the pointer enters and the overlay is shown
// give the user time to enter the overlay

protected handleOverlayPointerenter = (event: PointerEvent): void => {
if (
this.triggerElement === event.relatedTarget ||
(this.hasNonVirtualTrigger &&
(this.triggerElement as HTMLElement).contains(
event.relatedTarget as Node
))
) {
return;
}

if (this.hoverTimeout) {
clearTimeout(this.hoverTimeout);
delete this.hoverTimeout;
}
};

protected handlePointerleave = (event: PointerEvent): void => {
if (
this === event.relatedTarget ||
Expand All @@ -814,6 +845,7 @@ export class Overlay extends OverlayFeatures {
) {
return;
}

this.doPointerleave();
};

Expand All @@ -834,7 +866,10 @@ export class Overlay extends OverlayFeatures {
this.pointerentered = false;
const triggerElement = this.triggerElement as HTMLElement;
if (this.focusedin && triggerElement.matches(':focus-visible')) return;
this.open = false;

this.hoverTimeout = setTimeout(() => {
this.open = false;
}, HOVER_DELAY);
}

protected handleLongpress = (): void => {
Expand Down
11 changes: 7 additions & 4 deletions packages/overlay/test/overlay.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@ import {
} from '@spectrum-web-components/overlay';

import {
aTimeout,
elementUpdated,
expect,
html,
Expand Down Expand Up @@ -768,7 +769,7 @@ describe('Overlay - type="modal"', () => {
});
});
describe('Overlay - timing', () => {
it('manages multiple modals in a row without preventing them from closing', async () => {
it.only('manages multiple modals in a row without preventing them from closing', async () => {
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const test = await fixture<HTMLDivElement>(html`
<div>
<overlay-trigger id="test-1" placement="right">
Expand Down Expand Up @@ -824,6 +825,7 @@ describe('Overlay - timing', () => {
});
await nextFrame();
await nextFrame();

// Move pointer out of "Trigger 1", should _start_ to close "hover" content.
await sendMouse({
steps: [
Expand All @@ -833,8 +835,9 @@ describe('Overlay - timing', () => {
},
],
});
await nextFrame();
await nextFrame();
// allow "hover" content to close by waiting for its timer to complete
await aTimeout(400);
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If the tooltip should be “closed” at this point, could we leverage an sp-closed listener instead?

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// Move pointer over "Trigger 2", should _start_ to open "hover" content.
await sendMouse({
steps: [
Expand Down Expand Up @@ -875,7 +878,7 @@ describe('Overlay - timing', () => {
],
});
await closed;

await aTimeout(200);
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// Both overlays are closed.
// Neither trigger received "focus" because the pointer "clicked" away, redirecting focus to <body>
expect(overlayTrigger1.hasAttribute('open')).to.be.false;
Expand Down