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[pull] master from bupticybee:master #3

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51b2da4
Create AppImage - run ./build-AppImage.sh
ra1u Nov 28, 2021
4818041
github-actions support
ra1u Nov 29, 2021
02e52e4
Merge pull request #77 from ra1u/master
bupticybee Nov 30, 2021
4841ca3
compress table file
yffbit Apr 7, 2022
b82ac7c
Merge pull request #96 from bupticybee/master
bupticybee Apr 14, 2022
5040d7a
Merge pull request #94 from yffbit/master
bupticybee Apr 14, 2022
f0e1b90
Changed StrategyExplorer window size, so that it opens with table com…
Apr 22, 2022
d12395a
Display strategies scaled to actual ranges.
Apr 22, 2022
f89a0fa
Bugfix: use ui_strategy_table instead of u1_px_range
Apr 23, 2022
385bade
Bugfix now also in detailitemdelegate: use ui_strategy_table instead …
Apr 24, 2022
71b4f8a
Added color coding of EV to "Strategy + EV" tables
Apr 25, 2022
fd54180
Base color normaliziation in Strategy+EV on pot size instead of on st…
Apr 26, 2022
7c1fc3c
Cleanup:
Apr 28, 2022
c783e13
Fix for bug introduced with "Cleanup"
May 1, 2022
573899a
:new: make zipped bin comapirer file work on mac
May 1, 2022
a044d05
Another buxfix to protect vs possible division by zero
May 1, 2022
7672982
Adds minimum remaining display heights, and a zoom feature
May 1, 2022
c0cd9a2
Revert StrategyExplorers height back to 721 to
May 1, 2022
37545ca
Merge pull request #97 from maosatgithub/strategy_with_range_indication
bupticybee May 2, 2022
7917d21
disable #include "unistd.h"
May 4, 2022
0070edb
Half float version of DiscountableCfrTrainable introduced
May 13, 2022
fb8fc54
Rooted use_halffloats flag from mainwindow.cpp forward,
May 13, 2022
24ce736
Added ComboBox selection for half float option in gui
May 13, 2022
41217fb
Revert "disable #include "unistd.h""
May 13, 2022
0a5c69e
Bugfix: revert accidential refactoring mistake
May 13, 2022
51cb4e1
Litte optimization to avoid half float to float conversions
May 14, 2022
93e4fd9
further optimization of last commit
May 14, 2022
514ab95
Consider half float version in memory estimate
May 16, 2022
6c721f9
Introduction DiscountedCfrTrainableSF as further memory save option
May 17, 2022
e1dfadb
Merge pull request #103 from maosatgithub/half_float_option
bupticybee May 18, 2022
bb83d08
Fixed min raise bug #107
Jun 1, 2022
a888021
Corrected effective stack calc inr Rule
Jun 2, 2022
0b5df31
Modified tree display so that raise amount is shown rather than add t…
Jun 2, 2022
4405923
Merge pull request #108 from SynAckFin/master
bupticybee Jun 28, 2022
0a3d876
Update mainwindow.cpp
kncesarini Jul 19, 2022
d836790
Merge pull request #117 from kncesarini/patch-1
bupticybee Jul 20, 2022
c7aa2d1
added api interface
Feb 25, 2023
424572d
fixed issue
Feb 25, 2023
6478e77
initial documentation for api, please review before accepting
Feb 28, 2023
79c856c
deleting incomplete dart implementation for now
Feb 28, 2023
32324f4
Merge pull request #161 from EddieMataEwy/master
bupticybee Feb 28, 2023
1f223e2
Merge pull request #173 from bupticybee/gui
bupticybee Aug 3, 2023
b652ba9
Fixes No matching signal warnings
ruimaciel Oct 11, 2023
900395a
Merge pull request #184 from ruimaciel/183_slots
bupticybee Oct 12, 2023
a6e05e3
Replaces int with std::size_t in for loops to prevent warnings
ruimaciel Oct 13, 2023
7d912fc
Merge pull request #186 from ruimaciel/185_unsigned_for_index
bupticybee Oct 14, 2023
54e0760
Update README.md
chessparov Jan 24, 2024
f5bb8c0
Merge pull request #189 from chessparov/patch-1
bupticybee Jan 25, 2024
78f2ed2
Fix negative unsigned loop index
notx0r Feb 19, 2024
b6775e5
Merge pull request #190 from notx0r/fix_int
bupticybee Feb 19, 2024
0e78a72
:new: add licensed user
bupticybee Nov 5, 2024
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Fixed min raise bug bupticybee#107
  • Loading branch information
Terry Sanders committed Jun 1, 2022
commit bb83d089790d5cc963304815d1ee73a47b62b097
2 changes: 1 addition & 1 deletion src/GameTree.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -683,7 +683,7 @@ vector<double> GameTree::get_possible_bets(shared_ptr<ActionNode> root, int play
}
possible_amounts = tmp_vector;
}else{
float gap = rule.get_commit(player) - rule.get_commit(next_player);
float gap = rule.get_commit(next_player) - rule.get_commit(player);
vector<double> tmp_vector;
for(double val:possible_amounts){
if(val >= gap * 2)tmp_vector.push_back(val);
Expand Down