-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
a9fde46
commit 6953471
Showing
6 changed files
with
90 additions
and
2 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
12 changes: 12 additions & 0 deletions
12
src/main/java/symbolics/division/armistice/mixin/GameRenderAccessor.java
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
package symbolics.division.armistice.mixin; | ||
|
||
import net.minecraft.client.Camera; | ||
import net.minecraft.client.renderer.GameRenderer; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.gen.Invoker; | ||
|
||
@Mixin(GameRenderer.class) | ||
public interface GameRenderAccessor { | ||
@Invoker | ||
double invokeGetFov(Camera activeRenderInfo, float partialTicks, boolean useFOVSetting); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -10,6 +10,7 @@ | |
"defaultRequire": 1 | ||
}, | ||
"client": [ | ||
"GameRenderAccessor", | ||
"GameRendererMixin", | ||
"GuiMixin" | ||
] | ||
|
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.