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2.2.6
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dreamguxiang committed Jun 7, 2022
1 parent bc7c0f4 commit dc229b2
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5 changes: 3 additions & 2 deletions CHANGELOG.txt
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Expand Up @@ -13,7 +13,7 @@ This is a bug fix update.Please update as soon as possible!


## [New features]
- Add Auto Init dlsym functions on cpp20+API
- Add Auto Init dlsym functions on cpp20+ API
- Add CompoundTag APIs
- CompoundTag::nbtListToBinary
- CompoundTag::nbtListFromBinary
Expand All @@ -32,7 +32,7 @@ This is a bug fix update.Please update as soon as possible!
- pl.getEntityFromViewVector
- sp.simulateWorldMove
- sp.simulateMoveTo
- Virtual functions can now be imported via dlsym via MCVAPI
- Virtual functions can be called via dlsym or MCVAPI now
- Update LibraryBuilder


Expand Down Expand Up @@ -64,4 +64,5 @@ This is a bug fix update.Please update as soon as possible!
- simulateNavigateTo positions param
- remote call pos type error
- simulateLocalMove
- simulateLookAt

2 changes: 1 addition & 1 deletion LiteLoader/Main/Version.h
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Expand Up @@ -6,7 +6,7 @@

#define LITELOADER_VERSION_MAJOR 2
#define LITELOADER_VERSION_MINOR 2
#define LITELOADER_VERSION_REVISION 5
#define LITELOADER_VERSION_REVISION 6
#define LITELOADER_VERSION_ACTIONS 0
#define LITELOADER_VERSION_STATUS LITELOADER_VERSION_DEV

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84 changes: 78 additions & 6 deletions MBCHANGELOG.txt
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@@ -1,20 +1,92 @@
[HEADING=1][LiteLoader Release Note][/HEADING]
本版本是一个重要更新!请开发者及时更新SDK!
这是一个错误修复更新,1.18.33最终版,请尽快更新!

[HEADING=1][主要][/HEADING]
[HEADING=1][改变][/HEADING]
[LIST]
[*]性能提升
[*]忽略PlayerDB中的模拟玩家
[*]更改BossBar API,[URL='https://github.com/LiteLDev/LiteLoaderBDS/issues/416']#416[/URL]
[*]当LLSE加载脚本内容时设置文件名
[LIST]
[*]友好的错误输出
[/LIST]
[*]显示插件版本在Event和Schedule错误中
[*]当LLSE中出现错误,现在会输出脚本栈和插件信息,[URL='https://github.com/LiteLDev/LiteLoaderBDS/issues/430']#430[/URL]
[*]删除了一个不稳定的BUG修复
[/LIST]
[IMG]https://s1.ax1x.com/2022/05/21/OjVmVI.png[/IMG]

[HEADING=1][新内容][/HEADING]
[LIST]
[*]新添LLSE ll.hasExported API
[*]添加自动初始化dlsym函数API在cpp20上
[*]添加CompoundTag APIs
[LIST]
[*]CompoundTag::nbtListToBinary
[*]CompoundTag::nbtListFromBinary
[*]CompoundTag::nbtListFromNetwork
[*]CompoundTag::nbtListToNetwork
[/LIST]
[*]添加 BoundingBox APIs
[LIST]
[*]BoundingBox::forEachBlockInBox
[*]BoundingBox::mergeBoundingBox
[/LIST]
[*]增加BlockPos和Vec3中的API
[*]增加远程调用API的无效返回类型的支持
[*]增加LLSE APIs
[LIST]
[*]pl.langCode property
[*]en.getBlockFromViewVector
[*]en.getEntityFromViewVector
[*]pl.getBlockFromViewVector
[*]pl.getEntityFromViewVector
[*]sp.simulateWorldMove
[*]sp.simulateMoveTo
[/LIST]
[*]现在可以通过dlsym或MCVAPI调用虚函数
[*]更新LibraryBuilder
[/LIST]

[HEADING=1][BUG修复][/HEADING]
[LIST]
[*]修复BlockActor::refreshData

[*]BDS bugs
[LIST]
[*]异常移动时崩溃的错误
[*]钓鱼钩在折跃门时传送造成的崩溃
[*]服务器关闭时造成的概率性崩溃[URL='https://github.com/LiteLDev/LiteLoaderBDS/issues/428']#428[/URL]
[/LIST]

[*]LL bugs
[LIST]
[*]处理LoadLibrary错误
[*]当目录"./plugins "不存在时造成PreLoader崩溃
[*]CompoundTag::fromNetworkNBT
[*]PlayerLeftEvent包含模拟玩家离开
[*]模拟玩家的PlayerAPI
[/LIST]

[*]DB bugs
[LIST]
[*]DB::MyStmt::bind 的bug
[*]DB::MyStmt复制数据的bug
[/LIST]

[*]LLSE bugs
[LIST]
[*]mc.spwnSimulatedPlayer的位置错误问题
[*]File API的返回值错误的问题,[URL='https://github.com/LiteLDev/LiteLoaderBDS/issues/429']#429[/URL]
[*]file.read内存泄漏
[*]file.WriteMode和writeSync的错误,[URL='https://github.com/LiteLDev/LiteLoaderBDS/issues/431']#431[/URL]
[*]logger堆栈溢出
[*]WebSocket崩溃
[*]"在空全局上获取 "或其他错误
[*]simulateAttack参数
[*]simulateDestory错误输出
[*]simulateNavigateTo位置参数
[*]远程调用API位置类型错误
[*]simulateLocalMove错误
[*]simulateLookAt错误
[/LIST]

[/LIST]


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