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feat: game builder agent added #1342

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merged 2 commits into from
Feb 17, 2025
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@Prat011 Prat011 commented Feb 17, 2025

Important

Adds a game builder agent using Composio and LlamaIndex, with setup scripts and documentation for creating Pygame-based games.

  • New Feature:
    • Adds a game builder agent in main.py using ComposioToolSet and FunctionCallingAgentWorker.
    • Utilizes OpenAI's GPT-4 model for refining game ideas and creating game code.
    • Supports game creation with Pygame, ensuring games are playable and maintainable.
  • Setup and Configuration:
    • Introduces setup.sh for environment setup, including virtual environment creation and dependency installation.
    • Adds .env.example for API key configuration.
    • Provides requirements.txt for necessary Python packages.
  • Documentation:
    • Adds readme.md with instructions for setting up and running the game builder agent.

This description was created by Ellipsis for 3fde97c. It will automatically update as commits are pushed.

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Comment on lines +1 to +2
OPENAI_API_KEY=KEY
COMPOSIO_API_KEY=KEY

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Sensitive API keys should not be committed to version control. Use placeholder values like your_key_here in example files to prevent accidental key exposure.

📝 Committable Code Suggestion

‼️ Ensure you review the code suggestion before committing it to the branch. Make sure it replaces the highlighted code, contains no missing lines, and has no issues with indentation.

Suggested change
OPENAI_API_KEY=KEY
COMPOSIO_API_KEY=KEY
OPENAI_API_KEY=your_key_here
COMPOSIO_API_KEY=your_key_here

Comment on lines +35 to +38
main_task = input("Describe your game idea (or type 'exit' to quit): ")
main_task_refined = llm.complete(f"Refine this into a better prompt for someone building this game. Give detail on the gameplay mechanics, what 3 single player core features of the game are and more, and detailed. Not long and unnecessary but better prompt:{main_task}. The core idea should be same")
if main_task.lower() == 'exit':
break

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The exit condition check occurs after the LLM call, wasting an API call. Move the check before the refinement to prevent unnecessary API usage.

📝 Committable Code Suggestion

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Suggested change
main_task = input("Describe your game idea (or type 'exit' to quit): ")
main_task_refined = llm.complete(f"Refine this into a better prompt for someone building this game. Give detail on the gameplay mechanics, what 3 single player core features of the game are and more, and detailed. Not long and unnecessary but better prompt:{main_task}. The core idea should be same")
if main_task.lower() == 'exit':
break
main_task = input("Describe your game idea (or type 'exit' to quit): ")
if main_task.lower() == 'exit':
break
main_task_refined = llm.complete(f"Refine this into a better prompt for someone building this game. Give detail on the gameplay mechanics, what 3 single player core features of the game are and more, and detailed. Not long and unnecessary but better prompt:{main_task}. The core idea should be same")

tools = composio_toolset.get_tools(apps=[App.EXA, App.SHELLTOOL, App.FILETOOL, App.CODEINTERPRETER])

#llm = Groq(model="llama3-70b-8192", api_key=os.environ['GROQ_API_KEY'])
llm = OpenAI(model='gpt-4o')

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The OpenAI model name gpt-4o appears to be incorrect. Should likely be gpt-4 or gpt-4-turbo. This will cause an API error when running.

📝 Committable Code Suggestion

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Suggested change
llm = OpenAI(model='gpt-4o')
llm = OpenAI(model='gpt-4')

echo "Login to your Composio acount"
composio login

composio add exa

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Incomplete command composio add exa appears to be truncated or incorrect. Should specify full package name or be removed.

📝 Committable Code Suggestion

‼️ Ensure you review the code suggestion before committing it to the branch. Make sure it replaces the highlighted code, contains no missing lines, and has no issues with indentation.

Suggested change
composio add exa
composio add exact

tools = composio_toolset.get_tools(apps=[App.EXA, App.SHELLTOOL, App.FILETOOL, App.CODEINTERPRETER])

#llm = Groq(model="llama3-70b-8192", api_key=os.environ['GROQ_API_KEY'])
llm = OpenAI(model='gpt-4o')
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There's a typo in the model name - gpt-4o should be gpt-4. This could cause runtime errors when initializing the OpenAI client.

)
]

while True:
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The main game creation loop lacks error handling. Consider wrapping the LLM calls and agent execution in try-except blocks to handle potential API errors, rate limits, or network issues gracefully. Example:

while True:
    try:
        main_task = input("Describe your game idea (or type 'exit' to quit): ")
        if main_task.lower() == 'exit':
            break
            
        main_task_refined = llm.complete(...)
        agent = FunctionCallingAgentWorker(...)
        response = agent.chat(...)
        
    except Exception as e:
        print(f"Error occurred: {e}")
        continue

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❌ Changes requested. Reviewed everything up to 9e2f7fb in 2 minutes and 4 seconds

More details
  • Looked at 157 lines of code in 5 files
  • Skipped 0 files when reviewing.
  • Skipped posting 9 drafted comments based on config settings.
1. python/examples/advanced_agents/game_builder/main.py:50
  • Draft comment:
    Ensure proper spacing between concatenated string parts in the agent chat prompt.
  • Reason this comment was not posted:
    Decided after close inspection that this draft comment was likely wrong and/or not actionable: usefulness confidence = 20% vs. threshold = 50%
    While the comment points to a real formatting issue where sentences might run together, this is a relatively minor stylistic issue. The code will still function correctly - the only impact would be slightly messy prompt text. According to the rules, we should not make purely informative comments or point out unimportant issues.
    The missing spaces could potentially cause the LLM to misinterpret instructions if sentences run together. This might affect the quality of the game creation.
    Most LLMs are quite robust to minor spacing issues, and the periods between sentences provide sufficient separation. The functionality is not significantly impacted.
    This comment should be deleted as it points out a minor stylistic issue that doesn't materially impact the code's functionality.
2. python/examples/advanced_agents/game_builder/readme.md:28
  • Draft comment:
    Verify the file path in the command: it may be incorrect.
  • Reason this comment was not posted:
    Comment did not seem useful. Confidence is useful = 0% <= threshold 50%
    The comment is asking the PR author to verify something, which is against the rules. It doesn't provide a specific suggestion or point out a clear issue with the code. Therefore, it should be removed.
3. python/examples/advanced_agents/game_builder/.env.example:2
  • Draft comment:
    Missing newline at end of file. Add a newline for POSIX compatibility.
  • Reason this comment was not posted:
    Decided after close inspection that this draft comment was likely wrong and/or not actionable: usefulness confidence = 20% vs. threshold = 50%
    While having a newline at the end of files is indeed a POSIX convention, this is a relatively minor issue. It's also something that could be automatically fixed by most IDEs or git configurations. The file is just an example environment file, not production code. The comment doesn't suggest any critical problems or code quality issues.
    The missing newline could potentially cause issues with some Unix tools or scripts that expect POSIX compliance. Some systems might have trouble with the last line.
    While technically correct, this is a very minor issue on an example file. Most modern tools handle this gracefully, and it doesn't affect functionality.
    This comment should be deleted as it's too minor of an issue, especially for an example file, and doesn't meet our bar for "clearly a code change required."
4. python/examples/advanced_agents/game_builder/main.py:19
  • Draft comment:
    Add spacing/newlines between concatenated string parts in prefix_messages for clarity.
  • Reason this comment was not posted:
    Marked as duplicate.
5. python/examples/advanced_agents/game_builder/main.py:36
  • Draft comment:
    Move the exit check before calling llm.complete to avoid unnecessary API calls when user enters 'exit'.
  • Reason this comment was not posted:
    Marked as duplicate.
6. python/examples/advanced_agents/game_builder/main.py:50
  • Draft comment:
    Ensure proper spacing in concatenated strings within agent.chat() call.
  • Reason this comment was not posted:
    Marked as duplicate.
7. python/examples/advanced_agents/game_builder/main.py:52
  • Draft comment:
    Update tool reference: 'Anthropic tool' is not among the configured tools. Use a valid tool instead.
  • Reason this comment was not posted:
    Marked as duplicate.
8. python/examples/advanced_agents/game_builder/readme.md:28
  • Draft comment:
    Verify run command path; 'cookbook/python-examples/advanced_agents/game_builder/main.py' may be incorrect.
  • Reason this comment was not posted:
    Marked as duplicate.
9. python/examples/advanced_agents/game_builder/setup.sh:16
  • Draft comment:
    Fix typo: change 'acount' to 'account'.
  • Reason this comment was not posted:
    Marked as duplicate.

Workflow ID: wflow_aEQDxrSKDou9BEO5


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while True:
main_task = input("Describe your game idea (or type 'exit' to quit): ")
main_task_refined = llm.complete(f"Refine this into a better prompt for someone building this game. Give detail on the gameplay mechanics, what 3 single player core features of the game are and more, and detailed. Not long and unnecessary but better prompt:{main_task}. The core idea should be same")
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Check for 'exit' before calling llm.complete to avoid unnecessary API calls.

response = agent.chat(
f"Let's create a game based on this idea: {main_task_refined.text}. "
"Create the game in a file called game.py in the current directory"
"After that is done use the Anthropic tool to find the file and run it"
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Mentions 'Anthropic tool', but it's not included in the tools list; verify intended tool.

Suggested change
"After that is done use the Anthropic tool to find the file and run it"
"After that is done use the shell tool to find the file and run it"

pip install -r requirements.txt

# Login to your account
echo "Login to your Composio acount"
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Typo: change 'composio acount' to 'composio account'.

Suggested change
echo "Login to your Composio acount"
echo "Login to your Composio account"

@@ -0,0 +1,55 @@
import os
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The script is missing module-level docstring and type hints. Consider adding:

\"\"\"
Game Builder Agent using Composio and LlamaIndex.

This module provides an interactive interface for creating games using AI assistance.
It leverages PyGame for game development and OpenAI/Groq for AI guidance.
\"\"\"

from typing import Optional, List, Dict

Also consider breaking down the script into smaller functions with proper docstrings for better maintainability.

@@ -0,0 +1,3 @@
composio-llamaindex
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The requirements.txt is missing some key dependencies:

  1. pygame - Required for game development
  2. openai - Required for OpenAI API access
  3. Version pinning for all dependencies

Consider updating it to:

composio-llamaindex>=1.0.0
python-dotenv>=1.0.0
llama-index-llms-groq>=0.1.0
pygame>=2.5.0
openai>=1.0.0


### 2. Run the Python Script
```shell
python cookbook/python-examples/advanced_agents/game_builder/main.py
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The path in the run command seems incorrect:

python cookbook/python-examples/advanced_agents/game_builder/main.py

Should be:

python python/examples/advanced_agents/game_builder/main.py

Also consider adding:

  1. Example game prompts and outputs
  2. Troubleshooting section
  3. System requirements (Python version, OS compatibility)
  4. Security considerations when using shell tools

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Code Review Summary

The Game Builder Agent implementation is well-structured but needs several improvements before being production-ready:

Critical Issues:

  1. OpenAI model name typo (gpt-4ogpt-4)
  2. Missing error handling in main game creation loop
  3. Missing key dependencies in requirements.txt
  4. Incorrect path in documentation

Improvements Needed:

  1. Code Quality:

    • Add module/function docstrings
    • Add type hints
    • Break down main script into smaller functions
    • Add input validation for user prompts
  2. Documentation:

    • Add example game prompts and outputs
    • Add troubleshooting section
    • Document system requirements
    • Add security considerations
  3. Dependencies:

    • Add missing pygame dependency
    • Add version pinning for all dependencies
    • Add openai package explicitly
  4. Testing:

    • Add unit tests
    • Add integration tests for game creation
    • Add error case handling tests

Security Considerations:

  1. Shell tool execution needs careful review
  2. API key handling should be documented
  3. Input validation for game prompts needed

Overall Rating: 7/10 - Good foundation but needs improvements in documentation, error handling, and testing before being production-ready.

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👍 Looks good to me! Incremental review on 3fde97c in 38 seconds

More details
  • Looked at 12 lines of code in 1 files
  • Skipped 0 files when reviewing.
  • Skipped posting 4 drafted comments based on config settings.
1. python/examples/advanced_agents/game_builder/requirements.txt:4
  • Draft comment:
    Consider pinning a version for pygame to ensure reproducible builds.
  • Reason this comment was not posted:
    Confidence changes required: 50% <= threshold 50%
    None
2. python/examples/advanced_agents/game_builder/requirements.txt:4
  • Draft comment:
    Ensure the file ends with a newline, per best practices.
  • Reason this comment was not posted:
    Confidence changes required: 33% <= threshold 50%
    None
3. python/examples/advanced_agents/game_builder/requirements.txt:4
  • Draft comment:
    Specify pygame version for reproducibility.
  • Reason this comment was not posted:
    Comment did not seem useful. Confidence is useful = 0% <= threshold 50%
    This comment is related to specifying a version for a dependency, which is not allowed according to the rules. It doesn't provide a specific suggestion or point out a potential issue with the code itself, but rather suggests a general best practice.
4. python/examples/advanced_agents/game_builder/requirements.txt:4
  • Draft comment:
    Add a newline at EOF for consistency.
  • Reason this comment was not posted:
    Comment did not seem useful. Confidence is useful = 20% <= threshold 50%
    This comment is purely stylistic and does not provide any functional or logical improvement to the code. It is not asking for a specific code change or test, nor is it pointing out a potential issue. Therefore, it does not align with the rules for useful comments.

Workflow ID: wflow_gMXcNVhZDq902qfc


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@Karthikeya-Meesala Karthikeya-Meesala merged commit 23efb61 into master Feb 17, 2025
23 of 24 checks passed
@Karthikeya-Meesala Karthikeya-Meesala deleted the feat/game-builder-agent branch February 17, 2025 13:35
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