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I could definitely set things up to be able to publish js/ folder as a standalone NPM package, e.g. meshoptimizer.
Out of curiosity, do you have a specific use in mind? I ask because the decompression code in js/ has been integrated into Babylon.JS where the code is embedded into the distribution, and into Three.JS where the code is technically part of the examples but my understanding is that if you use GLTFLoader at all you'd need to copy it into the project or use smth like unpkg.com that can also be used to get meshopt_decoder.
thx for reminding, i don't know it has been integrated into three.js, i just read the gltfpack document and don't where to import the js/meshopt_decoder.module.js from three.js's package
maybe add some notes about what location to import from three.js or Babylon.JS
three/examples/jsm/libs/meshopt_decoder.module.js
maybe publish a npm package will enable user to use older version three and newer version of meshopt_decoder
npm package is more popular than source include, so please make an npm package to make this project more popular
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