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app.js
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let buttons = document.querySelectorAll(".box");
let message = document.querySelector("#msg");
let newGameBtn = document.querySelector("#new-game");
let resetGameBtn = document.querySelector("#reset-game");
let msgContainer = document.querySelector(".msg-container");
let turnO = true; // playerX, playerO
let btnClicks = 0; // To Track Draw
const resetGame = () => {
turnO = true;
btnClicks = 0;
enableButtons();
msgContainer.classList.add("hide");
}
let winningPattern = [
[0,1,2],
[3,4,5],
[6,7,8],
[0,3,6],
[1,4,7],
[2,5,8],
[0,4,8],
[2,4,6]
];
buttons.forEach((btn, idx) => {
// btn.innerText = idx;
btn.addEventListener("click", () => {
if(turnO){
btn.innerText = "O";
btn.style.color = "brown";
turnO = false;
}else {
btn.innerText = "X";
btn.style.color = "blue";
turnO = true;
}
btnClicks++
console.log(btnClicks);
btn.disabled = true;
let isWinner = checkWinner();
if(btnClicks === 9 && !isWinner){
drawGameMessage();
}
})
})
const disableButtons = () => {
for(btn of buttons){
btn.disabled = true;
}
}
const enableButtons = () => {
for(btn of buttons){
btn.disabled = false;
btn.innerText = "";
btn.classList.remove("winningClass");
}
}
const winningMessage = (winner) => {
message.innerText = `Congratulations ${winner}, You Won the game 🎊`
msgContainer.classList.remove("hide");
disableButtons();
}
const drawGameMessage = () => {
message.innerText = `DRAW 🤔`;
msgContainer.classList.remove("hide");
disableButtons();
}
const checkWinner = () => {
for (let pattern of winningPattern){
// console.log(pattern[0],pattern[1],pattern[2]); // here we extracted individual element from winning patterns
// console.log(buttons[pattern[0]].innerText,buttons[pattern[1]].innerText,buttons[pattern[2]].innerText);
let posVal1 = buttons[pattern[0]].innerText;
let posVal2 = buttons[pattern[1]].innerText;
let posVal3 = buttons[pattern[2]].innerText;
if(posVal1 !== "" && posVal2 !== "" && posVal3 !== ""){
if (posVal1 === posVal2 && posVal2 === posVal3) {
winningMessage(posVal1);
// buttons[pattern[0]].style.border = "4px solid black";
// buttons[pattern[1]].style.border = "4px solid black";
// buttons[pattern[2]].style.border = "4px solid black";
buttons[pattern[0]].classList.add("winningClass");
buttons[pattern[1]].classList.add("winningClass");
buttons[pattern[2]].classList.add("winningClass");
}
}
}
}
newGameBtn.addEventListener("click", () => {
console.log("New Game Button was clicked.")
resetGame();
});
resetGameBtn.addEventListener("click", () => {
console.log("Reset Game Button was clicked.")
resetGame();
});