Accepted at FANBOX!
Controllers can be used for button use!
All crewmates can also be used as sheriffs, etc.!
In SHR mode, "everyone's sheriff" is not supported due to the specification that the sheriff replaces the Impostor.
After the match starts, the crewmate is immediately judged the winner of the task.
(No one with a task = 0 tasks left for Crew.)
Please include one Team Crewposition that has a task.
(Adding a Madmate, JackalFriends, or Home Security Guard not help.)
You can set up the admin, vitals, and other settings.
In normal mode, time settings are also available.
The [ykundesuBeplnEx] setting is also included!
Currently, in SHR mode, you can only use the available/unavailable settings.
All crewmates can also be Sheriffs, etc.!
- Note: SHR mode
- Due to the specification of Sheriff replacing Impostor, "Sheriff for all" is not supported with [Task Win] in the Crew win condition.
- After the match starts, the Crew is immediately judged to have won the task. (No one with a task = 0 task remaining for Crew)
- Please include one person in the Crew team position who has a task. (Adding a Madmate, Jackal Friends, or Home Guard will not help).
- Due to the specification of Sheriff replacing Impostor, "Sheriff for all" is not supported with [Task Win] in the Crew win condition.
- However, if "Duplicate Mode/No Task Wins Mode" is turned on, it is possible to set "All Crewmates are Sheriffs" in SHR mode.
- Crew win conditions in this setting
- Eradication of Impostor, Jackal, or other single victorious third team with a Sheriff kill.
- Hang up the Impostor, Jackal, or other single victorious third camp.
- The Impostor-Jackal is defeated by the Impostor-Jackal, and the single victorious third camp is killed by the Impostor-Jackal.
- Crew win conditions in this setting
Translated with www.DeepL.com/Translator (free version)
There is a setting to modify the map.
・Add Vitals
・Add venting ([Lab-Admin-Yventing])
・Add vent ([Specimenroom-Vitals-Weapon])
・Add secret room!
・Add vent ([main upper left private room - infirmary - lounge],[security - elec - shower])
・Remove elevators
・Move switchboard ([cargo -> vault task], [elevator -> back of meeting])
・Add wiring task
[Hide and Seek mode], etc. have been added, apart from the normal ones.
Some of the modes and positions are available for everyone, just by having the host enter!
Some positions are listed as [SHR-compatible] and [SuperHostRoles-compatible].
If the host includes this mod, the position will be available to all!
TheOtherRoles Thanks for the help in making the mod. Thanks to Eisbison!
TheOtherRolesGM For the source code of the options and buttons. **Thanks to yukinogatari!
Essentials - Custom game options DorCoMaNdO:
- Prior to v1.6: used default Essentials release
- v1.6-v1.8: Made some changes to the default Essentials. Changes This branch has a fork.
- Since v2.0.0: No longer uses Reactor, but uses its own implementation inspired by it. DorCoMaNdO.
(from TheOtherRoles & from Google Translate)
BepInEx - I used it to apply the mod.
Jackal and Sidekick - Original idea came from Dhalucard (from TheOtherRoles).
Town Of Host - Used for CustomRPCSender, used for debugging, CustomRPCSenderand allowed me to use DEBUG mode. Thanks to tukasa0001!
Jester - The idea for Jester (Teruteru) came from Maartii. (Taken from TheOtherRoles)
Among-Us-Love-Couple-Mod - Idea for the Lovers role comes from Woodi-dev
Among-Us-Sheriff-Mod - The idea for Sheriff comes from Woodi-dev. (Taken from TheOtherRoles)
au.libhalt.net - Nice Nekomata/Ivil Nekomata idea came from au.libhalt.net.
[TheOtherRolesGMHaoming] - Used for Add Vents , Remove Lift , AddWireTasks and move vital. Thanks to haoming37!
ExtremeRoles - Used fix task in map,The idea for Assassin and Merine. Thanks to yukieiji!
Town Of Plus - I have referred to the process of displaying the crew color name and making the text color the crew color, etc. Thanks to tugaru1975!
Cursed-Among-Us - I have referred to the task idea and processing part of the curse mode. Thanks you Devs-Us!
効果音ラボ - Some sound effects are used. The audio files for these sound effects are licensed under the terms of this site.
SNRGithubWiki 役職一覧#他のmodから他のmodから移植, 又は参考にした役職 - The details of the ported Roles and the Roles of other mods that were used as references when creating SNR's original Roles are listed here.
- SuperNewNamePlates(SNR)
- (Licences relating to costumes held independently by SNR are listed in this repository.)
- (Licences relating to costumes held independently by SNR are listed in this repository.)
- TheOtherHats(Me-Me-MuraSkins)Thanks to hinakkyu!
- TOPHats(TOP、YJ)Thanks to tugaru1975andUjet222(Sakura_White)!
- Mememura-Hats and CatudonCostume(Mememura Hats, Catudon Costume SEL) Thanks to catudon1276(catudon)!
- Developer #1 : Yoking (Misskey) (𝕏 ( Old Twitter ))
- Developer #4 : UKON people
- Developer #7 : Kurato_Tsukishiro (Misskey) (𝕏 ( Old Twitter ))
- Developer #9 : Kuki
- Developer #11 : Glaceon (Misskey) (𝕏 ( Old Twitter ))
- Developer #12 : Seono (𝕏 ( Old Twitter ))
- Developer #13 : root-sbh
- Developer #10 :
Sakurander
- Mx.ZeMingoh233 (SChinese)
- Mx.Jim137 (TChinese)
Please use the Discord server:Discord server
- Migrating to Githubwiki (a table of positions that are already supported in SuperHostRoles mode is listed here).
- If there are differences between ReadMe and Githubwiki, the information on Githubwiki is the most up-to-date.
- Githubwiki_Roles_List
The number of people is omitted from the setup.
By pressing the teleport button, the Teleport everyone to one randomly selected person.
Name | Description |
---|---|
Cooldown | Button Cooldown. |
By pressing the Speed Boost button, the You can speed up your own speed for a certain period of time.
Name | Description |
---|---|
Cooldown | Button Cooldown. |
Duration Time | Speed Boost Duration. |
Double the speed | Speed during boosting. |
If this position is selected, the speed booster will not be selected. |
Subscribe to DeepL Pro to edit this document. Visit www.DeepL.com/profor more information. By clicking on the door button, the The door can be opened and closed. There is a cool time.
Name | Description |
---|---|
Door Cool Time | Button Cooldown. |
When a kill is made, success or failure is determined by a set probability.
If it becomes a success, to the successful kill cooldown of the setting,
Failure will result in a kill cooldown on the failure of the setup.
It is recommended to set a short cool for success and a long cool for failure.
Name | Description |
---|---|
Kill cool time on success | It is kill-cool time for success. |
Kill Cool Time on Failure | It's kill-cool time for failure. |
Success probability | The probability of successful gambling. |
Press the self-destruct button.
People around you and yourself will die.
Note that another Impostor will also be selected as a target.
Name | Description |
---|---|
Range (radius) | The range of the self-destruct. |
When I am expelled from a meeting, .
We will take one of them on the road, regardless of their position.
Whether or not Nekomata are chained together can be changed by the Nice Nekomata.
Name | Description |
---|---|
Not taking the Impostor off the road | Excludes the Impostor from being taken as a companion when he/she is hung. |
You can change the decision of the opponent and the position. .
If the opponent exchanges with a crewmate, he will not die even if the sheriff suicide attacks
him, etc..
Name | Description |
---|---|
Maximum count | You can set the number of times the capability can be used. |
Reflected in next turn | You can set whether the decision is exchanged on the next turn after the ability is used. |
Arrows will be displayed to the location of nearby non-Team Impostorplayers.
By pressing the transparency button, .
You become invisible for a certain period of time.
Name | Description |
---|---|
Evil Scientist Invisibility Cooldown | Allows you to set the cooldown before the ability can be used |
Evil Scientist's Invisibility Duration | Transparency Duration You can set the duration of the capability. |
Clicking the Hawkeye button widens the visible area for a certain period of time.
Name | Description |
---|---|
Cool Time | You can set the cooldown before the ability can be used. |
Duration | Duration You can set the duration of the capability. |
This is a position with a short kill cool time instead of the absence of some buttons.
SuperHostRoles support
Name | Description |
---|---|
Minimalist Kill Cool Time | You can set the cooldown time before the ability can be used. |
Use Vent | You can set whether minimalists can use vents. |
Use Sabotage | Minimalists can set whether they can use sabotage. |
DeadBody Report | You can set whether the minimalist can report. |
When kill cool time is accumulated, the save button becomes available.
Press the Save button to save your kills.
When saved, the kill cool time is reset.
The Use button can be used if the kill time has not been accumulated and if the number of
kill time saved is greater than 1.
Pressing the Use button consumes the number stored and shortens the timer on the Kill
button to the set time.
Name | Description |
---|---|
Kill cool time after magazine use | You can set the kill cool time after pressing the Use |
button. |
Once a kill is made, the suicide timer starts running.
When the suicide timer reaches 0, it commits suicide.
Each kill resets the suicide timer.
The kill cool time is short.
SuperHostRoles support
Name | Description |
---|---|
Time to suicide | You can set the kill cool time after you press the Use button. |
You can activate the ability only a specified number of times.
Can defend against baits, stuntmen, red hoods, divine victory, and clergy.
The number of times it can be used is reduced each time it is defended.
Name | Description |
---|---|
Max Erase Count | You can set the number of times the capability can be used. |
A set number (default: 30) of corpses will be generated (not additional)
when you are
killed.
A separate kill cool time can be set for this position.
It is recommended to use about 10 corpses because of the possibility of falling off on the
Switch, etc.
SuperHostRoles support.
Name | Description |
---|---|
OverKiller Kill Cool Time | You can set the cooldown before the ability can be used. |
Number of bodies per | Number of corpses per kill. |
First, a location set button appears.
Press that button to set the move location.
After that, there is a cool time.
A button appears that allows you to teleport to the move location.
Name | Description |
---|---|
Teleportation Cool Time | You can set the cooldown before the ability can be used. |
When you make a kill, you gain 1 experience. .
When the experience level reaches a certain number, the level increases.
As the level increases, each Impostor's special abilities become available.
In addition, the killcools accumulate while the levelers are doing their tasks.
Name | Description |
---|---|
XP gained from kills | You can set the experience gained from kills. |
Number of experience levels gained | The number of experience levels that can be raised. |
1 Abilities gained at level | You can set the abilities that can be obtained at the 1 level. |
2 Abilities gained at level | You can set the abilities that you can get at the 2 levels. |
3 Abilities gained at level | You can set the abilities that are available at the 3 levels. |
4 Abilities gained at level | You can set the abilities that you can obtain at the 4 levels. |
5 Abilities gained at level | You can set the abilities that you can get at the 5 levels. |
Can be revived by spending XP | You can set whether you can revive by spending experience. |
Amount of XP to use | Amount of experience to be used |
Side killers can make mad killers.
When the sidekiller who made the mudkiller dies or exits, the mudkiller is promoted to an
Impostor.
Before being promoted to Impostor, the crewmate decision was made and visibility is also
crewmate,
but
If you are promoted to Impostor, you will be in the Impostor's field of view in the Impostor's
decision.
Impostor can't kill mad killer
Name | Description |
---|---|
SideKiller Kill Cool Time | You can set the kill cool time for the side killer. |
MadKiller Kill Cool Time | You can set the kill cool time for the mud killer. |
You must survive to win. .
Survivors can kill with n times faster than normal kill cool.
Name | Description |
---|---|
Kill Cool Time | You can set the survivor's kill cool time. |
By pressing the kill button, the kill partner dies after a set time.
<br
If another person is killed before the kill occurs, another person is targeted.
Name | Description |
---|---|
Kill Delay | You can set the delay time for vampire kills. |
Bent and sabo not available (can be changed in settings) killcool long (can be changed in
settings)
Instead, it has a special move button that can be used only once during the match.
Using a special move wipes out all other players within a set area.
Name | Description |
---|---|
KillCoolTime | You can set the kill time of the samurai. |
AttackCoolTime | You can set the amount of time that a |
samurai can release a special move. | |
Use Vent | You can set whether a samurai can use a vent. |
Use Sabotage | You can set whether the samurai can use sabotage. |
SamuraiScope | Range of Special Moves |
There is a suicide button, and at any time you like, you can.
Can commit suicide.
Name | Description |
---|
The first kill can make a Madmate.
The second and subsequent kills are normal kills.
Name | Description |
---|
Use your ninjutsu to deceive the village.
You can throw kunai. A kunai can be used to kill a player after the number of hits set in the
"Number of kunai required for a kill" section.
If you stand still for a certain period of time (the number of seconds set in the "Time required
for transparency" section), you can make it transparent. It will be released when you do
something.
The F key can be used to equip a kunai.
Name | Description |
---|---|
Kunai Cool Time | |
Number of kunai required for a kill | How many kunai are needed to get a kill? |
Time required for transparency | Time taken from stop to transparency |
Can throw kunai during invisibility. | You can throw a kunai during invisibility. |
Please be quiet during the power outage.
Normal kill button and .
Ability to kill targets remotely with no sound and no kill warp.
Name | Description |
---|---|
Same in kill buttons | Is the coold time reset when using the normal kill button and the secretly kill button synchronized? |
Kill cool charge during power outage | |
Ability limit |
Let's do a series of kills.
You have two kill buttons, but the second one can only be used once during the match, instead
of having a kill kill cooler.
To prevent kills without a first kill, the sub's kill button requires a 10 second kill cooldown
only at the beginning of the match.
Name | Description |
---|---|
KillCooldown | You can set the kill cool time for the smasher. |
Use the independent kill button.
It has two kill buttons, each with its own cooldown. .
You can change in the settings whether you can use sabotage or not.
Name | Description |
---|---|
MainKillCooldown | You can set the kill cool time for the main kill button, which is usually activated by the Q |
key. | |
SubKillCooldown | You can set the kill cooldown time for the sub kill button operated by the F key. |
Use Sabotage | You can set whether double killers can use sabotage. |
By pressing the light button, .
Changes to a set field of view for a set period of time
Name | Description |
---|---|
Lighter Cooldown | You can set the cooldown before the ability can be used. |
Lighter Duration | You can set the duration of the capability. |
View in light | You can set the visibility while the ability is in use. |
Sheriffs can kill out of person.
However, if you kill a crewmate,
The sheriff himself will die.
SuperHostRoles support
Name | Description |
---|---|
Kill Cooldown | Individual kill cooldown time can be set. |
Can Kill a Neutral | You can set whether you can kill the third camp. |
Can Kill a Lovers | You can set whether Lovers can be killed. |
Can Kill a MadRole | You can set whether you can kill MAD & FRIENDS positions. |
Maximum number of kills | You can set the number of kills a sheriff can make. |
By pressing the Speed Boost button,
the
You can speed up your own speed for a certain amount of time.
*Note: Since this is double speed, the original speed is relevant.
Name | Description |
---|---|
Speed Up Cooldown | You can set the cooldown before the ability can be used. |
Duration of speed-up | You can set the duration of the capability. |
Double your speed | Allows you to set the double speed of the speed. |
By clicking on the door button,
The door can be opened and closed. There is a cool time.
Name | Description |
---|---|
Door Cool Time | You can set the cooldown before the ability can be used. |
It can cause a power outage for the Impostor.
The capacity is currently not functioning.
Name | Description |
---|---|
Cool Time | You can set the cooldown before the ability can be used. |
Duration Time | You can set the duration of the capability. |
Impostor Down Vision. | You can set the visibility during power outage. |
The verdict is in on Crewmate.
This is a roll of the Impostor camp.
Help the Impostor.
You can check the Impostor in the settings.
You can also set whether to put in a vent.
SuperHostRoles support
Name | Description |
---|---|
You can check the Impostor. | The name of the Impostor turns red after the specified task is completed. |
Common Tasks | You can set the number of normal tasks before the Impostor can be checked. |
Long Tasks | You can set the number of long tasks before the Impostor can be checked. |
Short Tasks | You can set the number of short tasks before the Impostor can be checked. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
If killed,
the
The person you kill will be made to report you. .
SuperHostRoles support
Name | Description |
---|---|
Time to report a call |
Crewmate with no task. SuperHostRoles support
It prevents a specified number of unconditional kills.
However, the stuntman himself will not be notified, etc.
SuperHostRoles support
Name | Description |
---|---|
Guard Max Count | The number of times you can guard. |
First, a location set button appears.
Press that button to set the move location.
After that, there is a cool time.
A button appears that allows you to teleport to the move location.
Name | Description |
---|---|
Teleportation Cool Time | You can set the cooldown time before the ability can be used. |
Death at the end of the first meeting.
SuperHostRoles support
When I am expelled from a meeting, .
We will take one of them on the road, regardless of their position.
SuperHostRoles support
Name | Description |
---|---|
If a nekomata is taken as a companion, is it to be taken as a companion again? |
You can see the vitals at any time.
Meeting Sheriffs can kill outsiders at meetings.
However, if you kill a crewmate,
The sheriff himself dies.
Name | Description |
---|---|
Can Kill a Neutral | You can set whether you can kill the third camp. |
Can Kill a Lovers | You can set whether Lovers can be killed. |
Can Kill a MadRole | You can set whether you can kill MAD & FRIENDS positions. |
Maximum number of Meeting Sheriff kills | The maximum number of kills for a meeting sheriff. |
Can you get multiple kills in one meeting? | You can set whether multiple kills are allowed in one meeting. |
By pressing the transparency button, .
You become invisible for a certain period of time.
Name | Description |
---|---|
Cool Time | You can set the cooldown before the ability can be used. |
Duration Time | You can set the duration of the capability. |
If the person who kills you dies, you come back to life.
All positions are not displayed at the time of death
Name | Description |
---|---|
Maximum number of revives | You can set the maximum number of revivals. |
You can increase the number of your own votes.
SuperHostRoles support
Note: The vote count setting will also include the normal vote count; setting it to 1 vote will
result in the normal vote count.
Name | Description |
---|---|
Mayer's vote count | You can set the number of votes for Mayer. |
Only during sabotage can you enter the vent.
After the saboteur is finished, he is forced to leave.
SuperHostRoles support
A fortune teller button will appear next to the person alive during the meeting.
When you press that button, the position of the person you pressed will appear in the chat.
Name | Description |
---|---|
Position visibility | You can set whether to show the camps or not. |
Number of times you can divine | Number of times you can divvy up |
A medium button appears next to the dead person during the meeting.
When you press that button, the position of the person you pressed will appear in the chat.
Name | Description |
---|---|
Position visibility | You can set whether to show the camps or not. |
Number of times you can divine | Number of times you can divvy up |
The decision is crewmate, but.
This is a roll of the Impostor camp.
As with Mayer, you can increase the number of your votes.
Help the Impostor.
Note: The vote count setting will also include the normal vote count; setting it to 1 vote will
result in the normal vote count.
SuperHostRoles support
Name | Description |
---|---|
MadMayer's vote count | You can set the number of votes for Madmaier. |
You can check the Impostor. | The name of the Impostor turns red after the specified task is completed. |
Common Tasks | You can set the number of normal tasks before the Impostor can be checked. |
Long Tasks | You can set the number of long tasks before the Impostor can be checked. |
Short Tasks | You can set the number of short tasks before the Impostor can be checked. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Clicking the Hawkeye button widens the visible area for a certain period of time.
However, if Hawkeye is used, it will not be able to move for 10 seconds afterwards.
Name | Description |
---|---|
Cooldown | You can set the cooldown time before the ability can be used. |
Duration | You can set the duration of the capability. |
Clicking the Hawkeye button widens the visible area for a certain period of time.
The decision is crewmate, but.
This is a roll of the Impostor camp.
Help the Impostor.
Name | Description |
---|---|
Cooldown | You can set the cooldown time before the ability can be used. |
Duration | You can set the duration of the capability. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
If the baker is alive at the end of the meeting, the chat will say "Bread has been distributed".
SHR compatible.
Deceive the Impostor and lead the Cluemate camp to victory.
The spy is a crewmate, but appears to be a peer from the Impostor.
Spies are crewmates and have no special abilities.
In normal mode, an Impostor cannot cut fellow Impostors and spies.
SuperHostRoles support
Name | Description |
---|
If you are expelled with the task completed (even if you are not doing the task if the task win
off), the Team Impostorwins.
SuperHostRoles support
Name | Description |
---|---|
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
YJester was Clear Task Win | You cannot win without doing a task. Individual task |
settings are available |
If you get expelled at the meeting, you win.
Sabotage and venting can be used in the settings.
SuperHostRoles support
Name | Description |
---|---|
You can sabotage it. | Sabotage can be used. |
I can put it in a vent. | You can enter vents. |
Jester was Clear Task Win | You can't win if you don't do the task. |
If the player survives until the end of the game, he or she wins an additional victory.
You can win with any camp. .
SuperHostRoles support
Can kill and vent.
Press the side kick button.
Target can be Sidekick.
The ability to sabotage can be changed in the settings.
It is also possible to change in the settings whether a side kick can be made.
Note: The behavior of the settings for creating Jackal Friends differs between SNR and SHR.
- SHR:
- It can be made with a first hand kill.
- When the impostor is targeted,
the protective effect is triggered and the kill can be triggered thereafter At first glance,
it looks as if you have been able to make Jackal Friends, but it is not.
Jackal Friends has not been converted.
- SNR:
Name | Description |
---|---|
Jackal's kill cool time | Individual kill cool time can be set for each jackal. |
Use Vent | to enter a vent. |
Use Sabotage | Sabotage can be used. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Can Create JackalFriends | You can make JackalFriends |
Jackal can make a Sidekick | Jackals can make side kicks. |
New jackals can make side kicks | Promoted jackals can make side kicks. |
You will not be the first to be selected. .
Being side-kicked by a jackal.
This position.
When all jackals die, they are promoted to a side kick.
Jackals are not known from Jackal Friends (can be changed in settings),
and
Jackals do not tell us who the Jackal Friends are.
Jackal Friends will be put in the vent. (Can be changed in settings).
Impostor, Jackal can kill Jackal Friends.
Name | Description |
---|---|
Is Check Jackal | After the specified task is completed, the jackal's name turns blue. You can also see the job |
Common Tasks | You can set the number of normal tasks until jackals can be checked. |
Long Tasks | You can set the number of long tasks until you can see jackals. |
Short Tasks | You can set the number of short tasks until you can check jackals. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
A Team Thirdposition that counts as an Impostor but has different win conditions.
You will not be killed by your allies. but will be affected by sabotage. .
If you achieve an Impostor Victory after all the Impostors visible to you are gone, you override
the Impostor Victory and achieve an Egoist Victory.
SuperHostRoles support
When all tasks are completed, the game is forcibly terminated. However, it is more than a
crew task.
SuperHostRoles support
Name | Description |
---|---|
Common Tasks | You can set the number of normal tasks for a worker. |
Short Tasks | You can set the number of short tasks for a worker. |
Long Tasks | You can set the number of long tasks for a worker. |
You can become lovers with the person with whom you press the button. However, you cannot
be with someone who is already a Lovers.
SuperHostRoles support (replaced by kill button)
If you report a corpse, it changes to the position of the person you report! (If you report the corpse of an amputee, it will not change.)
Seer has two abilities [Show Death Flash] and [Show Souls].
Ability 1 [Show Death Flash]:.
You can tell that someone's presence has disappeared.
When someone dies somewhere, the screen glows blue.
Ability 2 [Show Souls].
After the end of a meeting in which someone dies, a spirit appears at the death location.
If the setting "Limit Soul Duration" is turned off, the spirits are still bound there after
the meeting again.
If on, the spirit will not be visible after a set amount of time has elapsed since the end of the
meeting.
However, Ability 2 [Show Souls] is currently not available.
Name | Description |
---|---|
Mode | You can switch between three modes: [Show Death Flash + Souls] or [Show Death Flash] or [Show Souls]. |
Limit Soul Duration | If off, the ghost will not disappear no matter how many times the meeting is interrupted. |
When on, you can set the time for the ghost to disappear from after the report meeting of the | |
corpse. | |
Soul Duration | The time when the ghost is visible |
report meeting. |
The decision is crewmate, but.
This is a roll of the Impostor camp.
Help the Impostor.
It also has a fanatic setting.
Mad Seer, like Seer, has two abilities [see flashes of death] and [see ghosts].
Ability 1 [Show Death Flash]:.
You can tell that someone's presence has disappeared.
When someone dies somewhere, the screen glows blue.
Ability 2 [Show Souls].
After the end of a meeting in which someone dies, a spirit appears at the death location.
If the setting "Limit Soul Duration" is turned off, the spirits are still bound there after
the meeting again.
If on, the spirit will not be visible after a set amount of time has elapsed since the end of the
meeting.
However, Ability 2 [Show Souls] is currently not available.
Name | Description |
---|---|
Mode | You can switch between three modes: [Show Death Flash + Souls] or [Show Death Flash] or [Show Souls]. |
Limit Soul Duration | If off, the ghost will not disappear no matter how many times the meeting is interrupted. |
When on, you can set the time for the ghost to disappear from after the report meeting of the | |
corpse. | |
Soul Duration | The time when the ghost is visible |
report meeting. | |
You can check the Impostor. | The name of the Impostor turns red after the specified task is completed. |
Common Tasks | You can set the number of normal tasks before the Impostor can be checked. |
Long Tasks | You can set the number of long tasks before the Impostor can be checked. |
Short Tasks | You can set the number of short tasks before the Impostor can be checked. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Evil Seer, like Seer, has two abilities [see flashes of death] and [see ghosts].
Ability 1 [Show Death Flash]:.
You can tell that someone's presence has disappeared.
When someone dies somewhere, the screen glows blue.
Ability 2 [Show Souls].
After the end of a meeting in which someone dies, a spirit appears at the death location.
If the setting "Limit Soul Duration" is turned off, the spirits are still bound there after
the meeting again.
If on, the spirit will not be visible after a set amount of time has elapsed since the end of the
meeting.
However, Ability 2 [Show Souls] is currently not available.
Name | Description |
---|---|
Mode | You can switch between three modes: [Show Death Flash + Souls] or [Show Death Flash] or [Show Souls]. |
Limit Soul Duration | If off, the ghost will not disappear no matter how many times the meeting is interrupted. |
When on, you can set the time for the ghost to disappear from after the report meeting of the | |
corpse. | |
Soul Duration | The time when the ghost is visible |
report meeting. |
The decision is crewmate, but.
The Team Third(jackal camp) rolls.
Let's help the jackals.
It also has a fanatic setting.
SeerFriends, like Seer, has two abilities [see flashes of death] and [see ghosts].
.
Ability 1 [Show Death Flash]:.
You can tell that someone's presence has disappeared.
When someone dies somewhere, the screen glows blue.
Ability 2 [Show Souls].
After the end of a meeting in which someone dies, a spirit appears at the death location.
If the setting "Limit Soul Duration" is turned off, the spirits are still bound there after
the meeting again.
If on, the spirit will not be visible after a set amount of time has elapsed since the end of the
meeting.
However, Ability 2 [Show Souls] is currently not available.
Name | Description |
---|---|
Mode | You can switch between three modes: [Show Death Flash + Souls] or [Show Death Flash] or [Show Souls]. |
Limit Soul Duration | If off, the ghost will not disappear no matter how many times the meeting is interrupted. |
When on, you can set the time for the ghost to disappear from after the report meeting of the | |
corpse. | |
Soul Duration | The time when the ghost is visible |
report meeting. | |
Is Check Jackal | After the specified task is completed, the jackal's name turns blue. You can also see the job |
Common Tasks | You can set the number of normal tasks until jackals can be checked. |
Long Tasks | You can set the number of long tasks until you can see jackals. |
Short Tasks | You can set the number of short tasks until you can check jackals. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Can kill and vent.
Press the side kick button.
You can Sidekick(Seer) the target.
The ability to sabotage can be changed in the settings.
It is also possible to change in the settings whether a side kick (seer) can be made.
Also, Jackal Seer, like Seer, has two abilities [see flashes of death] and [see ghosts]..
Ability 1 [Show Death Flash]:.
You can tell that someone's presence has disappeared.
When someone dies somewhere, the screen glows blue.
Ability 2 [Show Souls].
After the end of a meeting in which someone dies, a spirit appears at the death location.
If the setting "Limit Soul Duration" is turned off, the spirits are still bound there after
the meeting again.
If on, the spirit will not be visible after a set amount of time has elapsed since the end of the
meeting.
However, Ability 2 [Show Souls] is currently not available.
Name | Description |
---|---|
Mode | You can switch between three modes: [Show Death Flash + Souls] or [Show Death Flash] or [Show Souls]. |
Limit Soul Duration | If off, the ghost will not disappear no matter how many times the meeting is interrupted. |
When on, you can set the time for the ghost to disappear from after the report meeting of the | |
corpse. | |
Soul Duration | The time when the ghost is visible |
report meeting. | |
Jackal's kill cool time | Individual kill cool time can be set for each jackal. |
Use Vent | to enter a vent. |
Use Sabotage | Sabotage can be used. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Jackal can make a Sidekick | Jackals can make side kicks. |
New jackals can make side kicks | Promoted jackals can make side kicks. |
You will not be the first to be selected. .
Being side-kicked by a jackalSeer.
This position.
When all jackals die, they are promoted to jackal seers.
The Dark Killer is an Impostor that can only be killed during a power outage.
Instead, the killcool is short.
Name | Description |
---|---|
Dark Killer's Kill Cool Time | Allows you to set an individual kill cool time. |
Team Third(fox camp).
Like God, if you survive to the end, you win alone.
Also, you will not be killed.
SHR compatible.
SHR Support
Name | Description |
---|---|
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Use DeadBody Report | Off to disable reporting. |
Impostor camp
If hung, a meeting called the Assassin's Council can occur.
If the Impostor can designate Merlin to hang there, the Impostor will win.
~MerlinMerlin
Crew camp
He knows who the Assassins are from the beginning. He cannot tell who the Impostor is
because if he reveals his true identity, he will lose the Assassin's Conference.
Both are SHR compatible.
Name | Description |
---|---|
Number of Assassin | Number of Assassins |
Number of Merine | Number of Marlins |
Impostor that can make dead bodies disappear.
If the corpse is erased, the killcool is reset to the specified value.
Name | Description |
---|---|
Kill Cooldown | Kill Cooldown for Cleaner |
Cooldown | You can set the kill cooldown time for the ability to erase corpses. |
SHR compatible
Bent and Sabo are not available (can be changed in the settings) and have a long killcool (can
be changed in the settings), instead they have a special move button that can be used only
once during the match.
When he uses his special move, he wipes out all other players within a set area.
Name | Description |
---|---|
Samurai Kill Cooldown | You can set individual kill cooldown time. Cooldown for corpse |
extinguisher | |
Special Move Cooldown | |
Use Vent | You can set whether Samurai can use vents. |
Use Sabotage | You can set whether the samurai can use sabotage. |
SamuraiScope | Range of special moves |
Let's make a vent!
A pair of vents can be made.
Name | Description |
---|
Impostor to see Admin anytime.
When looking at the admins, they cannot move and do not accumulate any kill cool time.
Possible to make side kick Madmate in settings.
Name | Description |
---|---|
Can an EvilHacker Make a Madmate | Can Evil Hackers Make Madmate |
Madmate version of Stuntman.
It cannot see the Impostor, but it can unconditionally prevent kills.
Name | Description |
---|---|
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Crew camps where normal visibility is reduced and, conversely, widened during power
outages.
SHR compatible.
The Celebrity's name is visible in yellow to all players, so they know who the Celebrity is.
SHR compatible.
A version of Sheriff that can do remote kills.
Able to shapeshift target to kill the shapeshifter.
SHR compatible.
Name | Description |
---|---|
Kill Cooldown | Individual kill cooldown time can be set. |
Can Kill a Neutral | You can set whether you can kill the third camp. |
Can Kill a Lovers | You can set whether Lovers can be killed. |
Can Kill a MadRole | You can set whether you can kill MAD & FRIENDS positions. |
Maximum number of kills | You can set the number of kills a sheriff can make. |
Kill Teleport | You can set whether a kill warp will occur. |
Finish the task and mount up!
A Crewmate that allows you to set the number of tasks individually.
SHR compatible.
Name | Description |
---|---|
Common Tasks | You can set the number of individual normal tasks. |
Long Tasks | You can set the number of individual long tasks. |
Short Tasks | You can set the number of individual short tasks. |
Mud Mate that can make Madmate.
SHR compatible.
Name | Description |
---|---|
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
A sheriff may be appointed.
Trying to make an Impostor a sheriff is self-destructive.
Name | Description |
---|---|
Kill Cooldown | Individual kill cooldown time can be set. |
Can Kill a Neutral | You can set whether you can kill the third camp. |
Can Kill a Lovers | You can set whether Lovers can be killed. |
Can Kill a MadRole | You can set whether you can kill MAD & FRIENDS positions. |
Maximum number of kills | You can set the number of kills a sheriff can make. |
Cleaner - Madmate version of cleaner. .
Instead of being able to make corpses disappear, it does not have the fanatic ability.
Name | Description |
---|---|
Cooldown | You can set the kill cooldown time for the ability to erase corpses. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
The decision is crewmate, but.
The Team Third(jackal camp) rolls.
Let's help the jackals.
It also has a fanatic setting.
As with Mayer, you can increase the number of your votes.
Note: The vote count setting will also include the normal vote count; setting it to 1 vote will
result in the normal vote count.
SuperHostRoles support
Name | Description |
---|---|
MadMayer's vote count | You can set the number of votes for Madmaier. |
Is Check Jackal | After the specified task is completed, the jackal's name turns blue. You can also see the job |
Common Tasks | You can set the number of normal tasks until jackals can be checked. |
Long Tasks | You can set the number of long tasks until you can see jackals. |
Short Tasks | You can set the number of short tasks until you can check jackals. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Name | Description |
---|---|
Turn of the false accusation range | |
Cool Time | Allows you to set an individual kill cool time. |
Jackal version of Teleporter.
Can kill and vent.
Press the side kick button.
The ability to sabotage can be changed in the settings.
Name | Description |
---|---|
Is Check Jackal | After the specified task is completed, the jackal's name turns blue. You can also see the job |
Common Tasks | You can set the number of normal tasks until jackals can be checked. |
Long Tasks | You can set the number of long tasks until you can see jackals. |
Short Tasks | You can set the number of short tasks until you can check jackals. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Cooldown | Button Cooldown. |
Time to be teleported |
SHR compatible.
If the Impostor wins with all survivors cursed, he will sidestep the Impostor victory and win
alone.
Name | Description |
---|---|
Cooldown | You can set the cooldown time for the ability to curse. |
You can check the Impostor. | The name of the Impostor turns red after the specified task is completed. |
a fraction, it will be rounded down. | |
Use Vent | You will be able to put in a vent. |
You have to be alive to win. | You can set whether you can only win if you are alive or not |
If you oil and burn them all, you win alone.
Due to a glitch, we are currently only able to support one person.
SHR compatible.
With SHR, the kill button is used to paint,
and the
Shape-shifting with everyone painted is the winner.
Name | Description |
---|---|
Cooldown | You can set the cooldown before the ability can be used. |
Douse Duration | Time required to finish oiling. |
Use Vent | You will be able to put in a vent. |
Use button.
Report button.
Voting rights.
There is no.
If it survives to the end, it is the Team Thirdthat wins alone, just like God.
Name | Description |
---|---|
Add Win | Change the win condition for NEET. If it is off, it is a single win; if it is on, it is an additional win. |
It is judged as an Impostor to fortune tellers, sheriffs, etc.
Tasks, etc. are the same as regular crews.
SHR compatible.
Name | Description |
---|
After death, the position changes,
and the
It will be able to cure sabotage, like the engineer's repair of TheOtherRoles.
Name | Description |
---|---|
Number of times sabotage can be repaired | Number of times you can use the Sabotage Repair capability. |
When using the ability, swap your position with a random player.
Just that.
It could be strong if you know how to use it.
Name | Description |
---|---|
Swapping limits | You can set the number of times the swap capability can be used |
Swapping cooltime | Allows you to set the amount of time between swapping and being able |
to swap again |
Tuna need to be moving all the time to survive!
If it stops, it will kill itself!
If he survives, he wins alone!
<br
After the first move button, the tuna will kill itself if it stops for a set amount of time.
SuperHostRoles support
Name | Description |
---|---|
Stopping Time | |
Use Vent | You can set whether Maguro can use the vent. |
Add Win | Change the win condition for Tuna. If it is off, it is a single win; if it is on, it is an additional win. |
When all non-Mafia Impostors are dead, they can be killed.
The kill-cool time will continue to advance while the kill is not made.
SuperHostRoles support
Name | Description |
---|
A Madmate version of [Nice Nekomata](#Nice Nekomata).
SuperHostRoles support
Name | Description |
---|---|
You can check the Impostor. | The name of the Impostor turns red after the specified task is completed. |
Common Tasks | You can set the number of normal tasks before the Impostor can be checked. |
Long Tasks | You can set the number of long tasks before the Impostor can be checked. |
Short Tasks | You can set the number of short tasks before the Impostor can be checked. |
Amount of tasks that will be able to be checked (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Not taking the Impostor off the road | Excludes the Impostor from being taken as a companion when he/she is hung. |
[A little faster...]
Airship-only positions (casting is not limited, but the ability is not activated outside of the airship).
By pressing the open/close button. Allows you to open all lounge restroom doors.
SuperHostRoles support.
in SHR mode, the door is opened and closed by shape-shifting.
Name | Description |
---|---|
Toilet Cool Time | Cool time for open/close button |
- I will protect you according to my beliefs.
- During the conference phase, you can put up a shield to prevent one kill by using the protect button. If the protection is successful, a successful protection announcement will be played at the beginning of the next meeting phase.
- Once per meeting phase, you can put up a shield that prevents one kill.
- The shield disappears when a kill is prevented or at the beginning of the Conference Phase.
- The shield also prevents kills during the conference phase.
- If the same person receives both a kill and a protection in the same conference phase, priority is given to the one who declares his/her action earlier. (Kills are handled in real time and do not wait for the guarding ability to be selected.)
- If the target's kill process has already been executed after the protective ability is used, the ability will not fire but can be used again.
Name | Description |
---|---|
Play an announcement when the protection is successful? | When the protection is successful, set whether the announcement of successful protection will be played at the beginning of the next meeting phase. |
Do you want to set a limit on the number of protections? | Allow one protection to be used at all times during a meeting with no upper limit, or set a limit on the number of times it can be used. |
Maximum number of times protection is possible. | If an upper limit is set, set the maximum number of times the protection can be used. This set number of times will be the number of times the protection ability can be used in one match. |
- Open the safe, get the ability and win!
- By opening the vault, you can acquire various abilities.
It grants you a kill guard, an exiled guard, vent, etc.
Open the safe to the end and win the game.
- All tasks will be opening the vault.
- The ability can be acquired by opening the safe.
Name | Description |
---|---|
Amount of tasks to be able to kill guard (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Kill guard max count | |
Amount of tasks to be able to be able to exiled guard (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Exiled guard max count | |
Amount of tasks for which the vent will be available (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Amount of tasks for which sabotage will be available (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Amount of tasks for become an Imposter's field of view (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Amount of tasks that will allow you to check the Imposter (of all tasks) | If the result of the calculation of the task amount is a fraction, it will be rounded down. |
Common Tasks | You can set the number of normal tasks before the Impostor can be checked. |
Long Tasks | You can set the number of long tasks before the Impostor can be checked. |
Short Tasks | You can set the number of short tasks before the Impostor can be checked. |
Replace all tasks with unlock safe tasks | You can set whether the task itself will be replaced by opening the vault. |
- I am Fire Fox!
- It is a Fox that has been given a kill button instead of a kill guard.
The number of kills is limited and only certain camps can be killed.
If you press the kill button for a player who is not in the killable camp, your kill count will decrease without a kill.
Think about who to kill and contribute to the Fox's victory.
- It has a kill button and can kill for a specific number of times.
- Each kill reduces the number of kills.
- Not kill except for certain camps.
Name | Description |
---|---|
Maximum number of kills | You can set the number of kills a fire fox can make. |
Kill Cooldown | Individual kill cooldown time can be set. |
Can kill the crewmate camp | You can set whether you can kill the crewmate camp. |
Can kill the imposter camp | You can set whether you can kill the imposter camp. |
Can kill the third camp | You can set whether you can kill the third camp. |
Can kill the lovers | You can set whether you can kill lovers. |
You can check the fox | You can set whether you can see the fox. |
Use Vent | You will be able to put in a vent. |
Impostor Light | You can set whether the view will be the same as the Impostor's view. |
Use DeadBody Report | Off to disable reporting. |
- Use ink to survive.
- Let's use ink to get away with it.
- You can be on alert for a certain period of time.
If you are about to be killed while on alert, you can prevent the kill,
take away your opponent's vision, and increase your own movement speed for a certain period of time.
- There is an vigilance button.
- By pressing the vigilance button, the system enters the vigilance mode.
- If you are kill while in vigilance mode, you can guard against the kill.
- If you can guard against a kill, the vigilance mode is released and your movement speed is temporarily increased.
(A flash will also occur.) - The side whose kill is guarded will have a set value of kill cool,
its field of view will be lowered and squid ink will adhere to the screen.
Name | Description |
---|---|
Cool time for vigilance mode | You can set a cool time for the vigilance mode. |
Duration of vigilance mode | You can set the duration of the vigilance mode. |
Movement speed on successful counters | You can set the duration of a successful counter |
Time to increase movement speed on successful counters | You can set the time to increase the speed of movement on successful counters. |
Time when no kills can be made on successful counters | You can set the time that no kills can be made on a successful counter. |
Field of vision when vision is deprived | You can set the killers' field of view on a successful counter. |
Time to take away the view | You can set the time to change the field of view and the time to display squid ink. |
- Will and testament, we will tell you.
- When you are able to report a kill within a certain amount of time after the kill.
You can get the information of the killers of the dead body you reported.
Get the information and contribute to the victory of the crew's camp.
- When a person is killed and is able to report it within a certain amount of time, you can get the information of the killers of the body that reported it.
- The acquired information is sent to only you via chat.
- The information that can be retrieved is the "Killer's role" and the "Killer's light and darker".
Name | Description |
---|---|
Time to read the roll of the killers from the corpse | You can set a time limit for getting the killers' role from the corpse. |
Time to read the light and darker colors of the kill from the corpse | You can set a time limit for getting the killers' light and darker from the corpse. |
- Teams of two.
- If both players die, they win the game alone.
- If they commit suicide, they cannot win alone.
- Let's make up in the next life.
- If both players die, the game is won by a single player.
- If you live to the end, you lose.
Name | Description |
---|---|
Only Crewmate Team | Clade can be selected or not only for the clade. |
This roll will be in pairs.
In the case of a solo win, the Lovers win alone if one of them survives to the end of the game.
Otherwise, whichever player survives to the end of the game wins.
SuperHostRoles support
Name | Description |
---|---|
Discharge probability | You can set the probability of getting Lovers. |
Chosen only by Cluemate | Clade can be selected or not only for the clade. |
Single camp | single camp or single camp. |
TTwo people die at the same time | When one of the Lovers dies, the other also commits suicide. |
Tasks are counted when surviving | Sets whether or not Lovers' tasks are counted in the overall amount of tasks for the crewmate |
when alive. | |
Does not overlap with Quarreled | You can set whether or not to duplicate with Quarreled. |