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Unit1.~h
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//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <Grids.hpp>
#include <Menus.hpp>
#include <ExtCtrls.hpp>
#include <jpeg.hpp>
#include <CheckLst.hpp>
//---------------------------------------------------------------------------
class TForm1 : public TForm
{
__published: // IDE-managed Components
TButton *Button1;
TButton *Button2;
TStringGrid *StringGrid1;
TImage *Image1;
TButton *Button4;
TEdit *Edit1;
TEdit *Edit2;
TEdit *Edit3;
TButton *Button6;
TEdit *Edit4;
TButton *Button5;
TButton *Button7;
TCheckListBox *CheckListBox1;
TButton *Button8;
TLabel *Label1;
TLabel *Label2;
TLabel *Label3;
TLabel *Label4;
TLabel *Label5;
TLabel *Label6;
TLabel *Label7;
TStringGrid *StringGrid2;
TLabel *Label8;
TLabel *Label9;
TLabel *Label10;
TLabel *Label11;
void __fastcall Button1Click(TObject *Sender);
void __fastcall Button2Click(TObject *Sender);
void __fastcall Button6Click(TObject *Sender);
void __fastcall Button4Click(TObject *Sender);
void __fastcall FormCreate(TObject *Sender);
void __fastcall Button5Click(TObject *Sender);
void __fastcall Edit3KeyPress(TObject *Sender, char &Key);
void __fastcall Edit2KeyPress(TObject *Sender, char &Key);
void __fastcall Button7Click(TObject *Sender);
void __fastcall Button8Click(TObject *Sender);
void __fastcall Edit1KeyPress(TObject *Sender, char &Key);
void __fastcall Edit4KeyPress(TObject *Sender, char &Key);
private: // User declarations
public:
// User declarations
__fastcall TForm1(TComponent* Owner);
};
//---------------------------------------------------------------------------
#pragma argsused
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
//---------------------------------------------------------------------------
#endif