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skills.go
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package main
// GetSkillList function
func GetSkillList() (m map[string]string) {
m = map[string]string{
"-Acrobatics\n": "You can keep your balance while traversing narrow or treacherous surfaces. You can also dive, flip, jump, and roll, avoiding attacks and confusing your opponents.",
"-Appraise\n": "A DC 20 Appraise check determines the value of a common item. If you succeed by 5 or more, you also determine " +
"if the item has magic properties, although this success does not grant knowledge of the magic item’s abilities. If you fail the check by less than 5, " +
"you determine the price of that item to within 20% of its actual value. ",
"-Bluff\n": "You can use Bluff to pass hidden messages to another character without others understanding your true meaning. " +
"The DC of this check is 15 for simple messages and 20 for complex messages. If you are successful, the target automatically understands you, " +
"assuming you are speaking in a language that it understands. If your check fails by 5 or more, you deliver the wrong message. Other creatures " +
"that hear the message can decipher the message by succeeding at an opposed Sense Motive check against your Bluff result.",
"-Climb\n": "With a successful Climb check, you can advance up, down, or across a slope, wall, or other steep incline (or even across a ceiling, provided it has handholds) " +
"at one-quarter your normal speed. A slope is considered to be any incline at an angle measuring less than 60 degrees; a wall is any incline at an angle measuring 60 degrees " +
"or more. A Climb check that fails by 4 or less means that you make no progress, and one that fails by 5 or more means that you fall from whatever height you have already attained. ",
// "-Craft\n" +
// "-Diplomacy\n" +
// "-Disable-Device\n" +
// "-Disguise\n" +
// "-Excape-Artist\n" +
// "-Fly\n" +
// "-Handle-Animal\n" +
// "-Heal\n" +
// "-Intimidate\n" +
// "-Knowledge-(arcana)/(dungeoneering)/(engineering)/(geography)/(history)/(local)/(nature)/(nobility)(planes)/(religion)\n" +
// "-Linguistics\n" +
// "-Perception\n" +
// "-Perform\n" +
// "-Profession\n" +
// "-Ride\n"+
// "-Sense-Motive\n" +
// "-Sleight-of-Hand\n" +
// "-Spellcraft\n" +
// "-Stealth\n" +
// "-Survival\n" +
// "-Swim\n" +
// "-Use-Magic-Device\n"
}
return m
}