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Map Settings: Ability to increase culling #95

Closed
3 tasks done
xoxor4d opened this issue Nov 30, 2024 · 0 comments
Closed
3 tasks done

Map Settings: Ability to increase culling #95

xoxor4d opened this issue Nov 30, 2024 · 0 comments
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map-settings Can be fixed via map settings suggestion

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@xoxor4d
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xoxor4d commented Nov 30, 2024

Too little culling on act 4 maps degrade performance a lot. Implement a way to increase culling per map or area.

  • A way to enable the R_CullNode check in R_RecursiveWorldNode
  • A way to force render all nodes in a specified area (independent of the R_CullNode check)
  • A way to disable drawing of entire areas / nodes (independent of the R_CullNode check)
@xoxor4d xoxor4d added this to p2-rtx Nov 30, 2024
@xoxor4d xoxor4d converted this from a draft issue Nov 30, 2024
@xoxor4d xoxor4d added suggestion map-settings Can be fixed via map settings labels Nov 30, 2024
@xoxor4d xoxor4d moved this from Suggestions to Map Settings in p2-rtx Nov 30, 2024
@xoxor4d xoxor4d moved this from Map Settings to In progress in p2-rtx Nov 30, 2024
@xoxor4d xoxor4d closed this as completed in bf68394 Dec 1, 2024
@github-project-automation github-project-automation bot moved this from In progress to Done in p2-rtx Dec 1, 2024
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Labels
map-settings Can be fixed via map settings suggestion
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