Multiple ClosestHit Shaders for BLAS #1384
Unanswered
eashaankumar
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I'm new to vulkan raytracing. I have multiple closestHit shaders that I want to use in my pipeline. How do I specify which cHit group a specific BLAS belongs to?
My guess is that you change the vsg::GeometryInstance->shaderOffset data somehow....But I don't know how....
Beta Was this translation helpful? Give feedback.
All reactions