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uniGLTF1.28 export when the model contain animator, it can't work #365
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Can you tell me the steps to create an error condition? |
Any chance of trying later versions like unity 2018, 2019? Not sure it will work though |
Nice! This interface looks like you were using Unity 2019? |
This issue will be closed. Feel free to reopen it if errors still occur. |
Describe the bug
uniGLTF1.28 export when the model contain animator, it can't work
NullReferenceException
UniGLTF.AnimationExporter.Export (UnityEngine.AnimationClip clip, UnityEngine.Transform root, System.Collections.Generic.List`1 nodes) (at Assets/VRM/UniGLTF/Scripts/IO/AnimationExporter.cs:128)
UniGLTF.gltfExporter.FromGameObject (UniGLTF.glTF gltf, UnityEngine.GameObject go, Boolean useSparseAccessorForMorphTarget) (at Assets/VRM/UniGLTF/Scripts/IO/gltfExporter.cs:311)
UniGLTF.gltfExporter.Export () (at Assets/VRM/UniGLTF/Scripts/IO/gltfExporter.cs:144)
UniGLTF.gltfExporter.ExportFromMenu () (at Assets/VRM/UniGLTF/Scripts/IO/gltfExporter.cs:42)
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