From b98dff543e4b2b6cf9fdf69bc62ab867483efc81 Mon Sep 17 00:00:00 2001 From: ratkosrb Date: Mon, 18 Dec 2023 11:03:05 +0200 Subject: [PATCH] Fix spawn spells with no target type. Closes https://github.com/vmangos/core/issues/2350 --- src/game/Spells/Spell.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/Spells/Spell.cpp b/src/game/Spells/Spell.cpp index 8b23885f72f..12788aed2e9 100644 --- a/src/game/Spells/Spell.cpp +++ b/src/game/Spells/Spell.cpp @@ -387,6 +387,7 @@ void Spell::FillTargetMap() if (m_casterUnit) { if (IsAreaAuraEffect(m_spellInfo->Effect[i]) || + m_spellInfo->Effect[i] == SPELL_EFFECT_SPAWN || m_spellInfo->Effect[i] == SPELL_EFFECT_LANGUAGE || m_spellInfo->Effect[i] == SPELL_EFFECT_QUEST_COMPLETE) AddUnitTarget(m_casterUnit, SpellEffectIndex(i));