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library.json
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{
"name": "tgx",
"keywords": "2D graphics, 3D graphics, image, drawing primitives, real-time rendering, alpha-blending, anti-aliasing, 32 bits MCU, Teensy, ESP32, Pico",
"description": "TGX is a tiny but full featured C++ graphics library for drawing 2D and 3D graphics onto a memory framebuffer. The library runs on any 32 bits CPU or MPU such as ESP32, Teensy, Pico (M4, M7, RP2040, RP2350...). It provides an extensive set of 2D/3D drawing primitives and aims at high quality rendering (anti-aliasing, alpha-blending, bilinear texture filtering...). The library itself is hardware-agnostic: an independent driver is required to display the image drawn in memory onto a physical screen.",
"repository":
{
"type": "git",
"url": "https://github.com/vindar/tgx"
},
"authors":
{
"name": "Arvind Singh",
"url": "https://github.com/vindar/tgx",
"maintainer": true
},
"homepage": "https://github.com/vindar/tgx",
"version": "1.0.3",
"frameworks": "arduino",
"platforms": "*"
}