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server.js
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const fs = require("fs");
const path = require("path");
const express = require("express");
const app = express();
const server = require("http").Server(app);
const io = require("socket.io")(server);
const { createServer: createViteServer } = require("vite");
function randomIntInc(low, high) {
return Math.floor(Math.random() * (high - low + 1) + low);
}
(async () => {
// http
const vite = await createViteServer({
server: { middlewareMode: true },
});
app.use(vite.middlewares);
app.use("*", async (req, res) => {
let template = fs.readFileSync(
path.resolve(__dirname, "index.html"),
"utf-8"
);
res.status(200).set({ "Content-Type": "text/html" }).end(template);
});
// init
const color = [
"#999999",
"#CCCCCC",
"#00FF00",
"#0000FF",
"#FF0000",
"#FFFF00",
];
const users = [];
const nbParticule = 250;
const particules = [];
for (let i = 0; i < nbParticule; i++) {
particules[i] = {
x: randomIntInc(0, 3000),
y: randomIntInc(0, 3000),
color: color[randomIntInc(0, 5)],
id: i,
mass: 1,
};
}
// socket
io.on("connection", function (socket) {
let me = false;
socket.on("new_player", function (user) {
me = user;
socket.emit("getParticules", particules);
for (let k in users) {
socket.emit("new_player", users[k]);
}
users[me.id] = me;
socket.broadcast.emit("new_player", user);
});
socket.on("update_particles", function (id) {
particules[id] = {
x: randomIntInc(0, 3000),
y: randomIntInc(0, 3000),
color: color[randomIntInc(0, 5)],
id: id,
mass: 1,
};
io.emit("update_particles", particules[id]);
});
socket.on("move_player", function (user) {
users[me.id] = user;
socket.broadcast.emit("move_player", user);
});
socket.on("kill_player", function (enemy) {
delete users[enemy.id];
io.emit("kill_player", enemy);
});
socket.on("disconnect", function () {
if (!me) {
return false;
}
delete users[me.id];
socket.broadcast.emit("logout", me.id);
});
});
server.listen(3000, function () {
console.log("listening on *:3000");
});
})();