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Would be nice to have HiDPI scaling to the text used for labels (it looks pixeled now). See:
CgPixmap>>#isAutoScalable^false
You may try to create subclass and override this method (but I'm not sure about the result).
Second way is apply for current gc a scaled font. Something like:
Would be nice to have HiDPI scaling to the text used for labels (it looks pixeled now). See:
You may try to create subclass and override this method (but I'm not sure about the result).
Second way is apply for current
gc
a scaled font. Something like:The text was updated successfully, but these errors were encountered: