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Seacas snapshot push causes Nalu throws #13773
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ok, keep us posted. The last stk snapshot into Trilinos was approx. December 13. |
@alanw0 - strange... Since I am on top of Trilinos updates, the number of bisect iterations is very small. I should have an answer in the next hour. I will change the title to be more representative as well:) |
64d17de is the first bad commit
@gdsjaar - I can build a debug executable now to see if I can learn more about this throw... heliumPlume is the test that is failing - quite early. Aside from two meshes created (and physics and IO realm), it's not clear what is special... Oh... Right, this is the test that has failed in the past due to the following:
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OK, looks like we have a collective call that doesn't realize it is inside a serialized io code block which doesn't work. I will see if I can figure out where that is and add a test to catch it in the future. |
@spdomin If you do have a debug build, it would be helpful to see the stacktrace at the time of the failure. Otherwise I can try to reproduce and/or look at the code changes and infer where we went wrong. |
I can start a debug build now and report back. |
Thanks. I'm pretty sure I found the issue and have added the fix to the PR |
Looks clean: 100% tests passed, 0 tests failed out of 84 |
Bug Report
'Looks like a new STK throw is occurring in the create_mesh() method of Nalu:
what(): global_minmax - Attempting mpi while in barrier owned by 2
I will start a bisect now and report back. FYI:
Good:
Bad:
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