Unity multi language dialogues content management system.
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Updated
Oct 23, 2021 - C#
Unity multi language dialogues content management system.
General purpose C# libraries (with editor) to create NPC dialogues to be used in games in any C# based game engine
2D platformer in the fantasy genre with RPG element. Implemented systems: movement and interaction with objects; artificial intelligence of enemy characters; inventory and store; dialogues and quests; leveling up for character; saving/loading the game process. [FantsyHeroes pack is not included]
This program allows you to change a way speech lines in AGS games can be skipped.
A modified version of DoublSB's D'Dialogue System, redesigned for more broader/general uses in games.
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