diff --git a/types/three/examples/jsm/nodes/Nodes.d.ts b/types/three/examples/jsm/nodes/Nodes.d.ts index 28741fe81..61ff98738 100644 --- a/types/three/examples/jsm/nodes/Nodes.d.ts +++ b/types/three/examples/jsm/nodes/Nodes.d.ts @@ -250,7 +250,7 @@ export { materialSheen, materialSheenRoughness, materialShininess, - materialSpecularColor, + materialSpecular, materialSpecularStrength, } from "./accessors/MaterialNode.js"; export { default as MaterialReferenceNode, materialReference } from "./accessors/MaterialReferenceNode.js"; diff --git a/types/three/examples/jsm/nodes/accessors/MaterialNode.d.ts b/types/three/examples/jsm/nodes/accessors/MaterialNode.d.ts index 37fd210c9..ffdf65a18 100644 --- a/types/three/examples/jsm/nodes/accessors/MaterialNode.d.ts +++ b/types/three/examples/jsm/nodes/accessors/MaterialNode.d.ts @@ -8,10 +8,10 @@ export type MaterialNodeScope = | typeof MaterialNode.COLOR | typeof MaterialNode.OPACITY | typeof MaterialNode.SHININESS - | typeof MaterialNode.SPECULAR_COLOR + | typeof MaterialNode.SPECULAR | typeof MaterialNode.SPECULAR_STRENGTH | typeof MaterialNode.SPECULAR_INTENSITY - | typeof MaterialNode.SPECULAR_COLOR2 + | typeof MaterialNode.SPECULAR_COLOR | typeof MaterialNode.REFLECTIVITY | typeof MaterialNode.ROUGHNESS | typeof MaterialNode.METALNESS @@ -44,10 +44,10 @@ export default class MaterialNode extends Node { static COLOR: "color"; static OPACITY: "opacity"; static SHININESS: "shininess"; - static SPECULAR_COLOR: "specular"; + static SPECULAR: "specular"; static SPECULAR_STRENGTH: "specularStrength"; static SPECULAR_INTENSITY: "specularIntensity"; - static SPECULAR_COLOR2: "specularColor"; + static SPECULAR_COLOR: "specularColor"; static REFLECTIVITY: "reflectivity"; static ROUGHNESS: "roughness"; static METALNESS: "metalness"; @@ -84,10 +84,10 @@ export const materialColor: ShaderNodeObject; export const materialShininess: ShaderNodeObject; export const materialEmissive: ShaderNodeObject; export const materialOpacity: ShaderNodeObject; -export const materialSpecularColor: ShaderNodeObject; +export const materialSpecular: ShaderNodeObject; export const materialSpecularIntensity: ShaderNodeObject; -export const materialSpecularColor2: ShaderNodeObject; +export const materialSpecularColor: ShaderNodeObject; export const materialSpecularStrength: ShaderNodeObject; export const materialReflectivity: ShaderNodeObject;