diff --git a/types/three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts b/types/three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts deleted file mode 100644 index 3fbe86464..000000000 --- a/types/three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +++ /dev/null @@ -1,17 +0,0 @@ -import Node from "../../../nodes/core/Node.js"; - -export interface SlotNodeParameters { - node?: TNode; - nodeType?: string; - source?: string | null; - target?: string | null; -} - -export default class SlotNode extends Node { - inclusionType: "replace"; - node: TNode | null; - source: null; - target: null; - - constructor(params: SlotNodeParameters); -} diff --git a/types/three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts b/types/three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts deleted file mode 100644 index c420c03f8..000000000 --- a/types/three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +++ /dev/null @@ -1,37 +0,0 @@ -import { Object3D, Renderer } from "three"; -import { NodeShaderStage } from "../../../nodes/core/constants.js"; -import Node from "../../../nodes/core/Node.js"; -import NodeBuilder from "../../../nodes/core/NodeBuilder.js"; -import SlotNode from "./SlotNode.js"; - -export class WebGLNodeBuilder extends NodeBuilder { - constructor( - object: Object3D, - renderer: Renderer, - shader: { uniforms: any; vertexShader: any; fragmentShader: any }, - ); - - addSlot(shaderStage: NodeShaderStage, slotNode: SlotNode): Node; - - getUniforms(shaderStage: string): string; - - getAttributes(shaderStage: string): string; - - getVaryings(shaderStage: string): string; - - addCode(shaderStage: string, source: string, code: string, scope?: this): string; - addCodeAfterInclude(shaderStage: string, snippet: string, code: string): string; - - replaceCode(shaderStage: string, source: string, target: string, scope?: this): void; - parseInclude(shaderStage: string, ...includes: string[]): void; - - getInstanceIndex(): string; - getFrontFacing(): string; - getFragCoord(): "gl_FragCoord"; - isFlipY(): true; - - buildCode(): void; - build(): this; - - getSlot(shaderStage: string, name: string): Node; -} diff --git a/types/three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts b/types/three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts deleted file mode 100644 index cc4ed7acb..000000000 --- a/types/three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +++ /dev/null @@ -1,3 +0,0 @@ -import NodeFrame from "../../../nodes/core/NodeFrame.js"; - -export const nodeFrame: NodeFrame;