From a2a8c2d38b1d053eb56fb56a26edba656703af3d Mon Sep 17 00:00:00 2001 From: Nathan Bierema Date: Tue, 19 Sep 2023 09:15:22 -0400 Subject: [PATCH] WebGLRenderer: Introduce USE_LIGHT_PROBES define. (#610) --- types/three/src/renderers/webgl/WebGLLights.d.ts | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/types/three/src/renderers/webgl/WebGLLights.d.ts b/types/three/src/renderers/webgl/WebGLLights.d.ts index 3231b7db1..c9d24ab3b 100644 --- a/types/three/src/renderers/webgl/WebGLLights.d.ts +++ b/types/three/src/renderers/webgl/WebGLLights.d.ts @@ -17,6 +17,9 @@ export class WebGLLights { numDirectionalShadows: number; numPointShadows: number; numSpotShadows: number; + numSpotMaps: number; + + numLightProbes: number; }; ambient: number[]; @@ -35,6 +38,8 @@ export class WebGLLights { pointShadowMap: any[]; pointShadowMatrix: any[]; hemi: any[]; + numSpotLightShadowsWithMaps: number; + numLightProbes: number; }; get(light: any): any;