diff --git a/types/three/examples/jsm/postprocessing/GTAOPass.d.ts b/types/three/examples/jsm/postprocessing/GTAOPass.d.ts index f30b2ea15..42520705e 100644 --- a/types/three/examples/jsm/postprocessing/GTAOPass.d.ts +++ b/types/three/examples/jsm/postprocessing/GTAOPass.d.ts @@ -69,7 +69,6 @@ export class GTAOPass extends Pass { radius?: number | undefined; distanceExponent?: number | undefined; thickness?: number | undefined; - bias?: number | undefined; scale?: number | undefined; samples?: number | undefined; screenSpaceRadius?: boolean | undefined; diff --git a/types/three/examples/jsm/shaders/GTAOShader.d.ts b/types/three/examples/jsm/shaders/GTAOShader.d.ts index c3537e1fd..a9038aec2 100644 --- a/types/three/examples/jsm/shaders/GTAOShader.d.ts +++ b/types/three/examples/jsm/shaders/GTAOShader.d.ts @@ -22,7 +22,6 @@ export const GTAOShader: { cameraProjectionMatrixInverse: IUniform; radius: IUniform; distanceExponent: IUniform; - bias: IUniform; scale: IUniform; sceneBoxMin: IUniform; sceneBoxMax: IUniform;