Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Compile error in Unity 2018.3.0f2 #1

Open
m-talha opened this issue Mar 7, 2019 · 4 comments
Open

Compile error in Unity 2018.3.0f2 #1

m-talha opened this issue Mar 7, 2019 · 4 comments

Comments

@m-talha
Copy link

m-talha commented Mar 7, 2019

Upon loading the BraccioIK scene, there is a compile error. Following the readme instructions does not solve the issue.

image

@tanyuan
Copy link
Owner

tanyuan commented Mar 12, 2019

Please turn on Serial settings in Unity: Menu Edit > Project Settings > Player > Settings for PC ... Standalone Tab Other Settings > Api Compatibility Level > Choose .NET 2.0

@tanyuan tanyuan closed this as completed Mar 12, 2019
@m-talha
Copy link
Author

m-talha commented Mar 12, 2019

I have already tried this. .Net 2.0 is selected by default in Unity 2018.3.0f2. This does not affect anything

@tanyuan tanyuan reopened this Mar 12, 2019
@tanyuan
Copy link
Owner

tanyuan commented Mar 12, 2019

I installed a fresh 2018.3.8f1, and also tried 2017.4 (LTS), and the code compiles fine for both. Maybe you can try other examples for Unity and Arduino to see if you get the same problem.

@BISHER-AL-MASRI
Copy link

if anyone is still experiencing this issue, try setting it to .NET Framework.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants