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main.swift
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//
// main.swift
// FlyingFoxCLI
//
// Created by Simon Whitty on 19/02/2022.
// Copyright © 2022 Simon Whitty. All rights reserved.
//
// Distributed under the permissive MIT license
// Get the latest version from here:
//
// https://github.com/swhitty/FlyingFoxCLI
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//
import FlyingFox
import FlyingSocks
import Foundation
#if canImport(Darwin)
import Darwin
#elseif canImport(Glibc)
import Glibc
#elseif canImport(WinSDK)
import WinSDK.WinSock2
#endif
let address: any SocketAddress = .loopback(port: 5000)
let socket = try Socket(domain: Int32(type(of: address).family), type: Int32(SOCK_DGRAM))
try socket.bind(to: address)
let server = try await AsyncSocket(socket: socket, pool: .client)
repeat {
let (client, bytes) = try await server.receive(atMost: 100)
let message = String(data: Data(bytes), encoding: .utf8) ?? "<not utf8>"
print("receive", client, message)
try await server.send("received: \(bytes.count)\n".data(using: .utf8)!, to: client.makeSocketAddress())
} while true