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.gitignore
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################################################################################
# This .gitignore file was automatically created by Microsoft(R) Visual Studio.
################################################################################
/Build
/Demo/Build
.vs
/Deps/DirectX
/Deps/cppwinrt
/Deps/cppwinrt
/Deps/FreetypeLib
*.obj
*.idb
*.pdb
*.opendb
*.db
*.png
*.jpg
*.mtl
*.tlog
*.log
*.xml
/Samples/Assets/Common/Models/CrytekSponza
/Bin/DebugX86
/Samples/Assets/Common/Sounds/Faded.mp3
/Samples/Assets/Common/Sounds
*.user
*.filters
!logo.png
/Bin
*.enc
/External/CmakeProjects
/External/CmakeProjects
/Samples/Assets/Common/Models/CrytekCyborg
/Samples/Build/DebugX64
/Nuclear.Engine/Build/
/Nuclear.Core/Build/
/External/FMOD
/External/PhysX/include
/Samples/Assets/Common/Models
/Nuclear Editor/Build/DebugX64/Nuclear Editor.vcxproj.FileListAbsolute.txt
/Nuclear Editor/Build/DebugX64
/ScriptTest/bin/Debug/netcoreapp3.1
/ScriptTest/obj
/Samples/Build/ReleaseX64
/Nuclear.Editor/Build/DebugX64
/Nuclear.Editor/Assets
/Samples/imgui.ini
/External/mono
/Nuclear.ScriptCore/obj/Debug
/Nuclear.ScriptCore/obj/Release
/Assets/Common/Textures/
/Assets/Common/Models
/mono
/Samples/Nuclear.ScriptCore.dll
/SamplesScripts/obj/Debug
*.dll
/External/SDL
/Assets/Common/Scenes/Sample3.bin
/Assets/Imported
/Assets/Models/
/Assets/Materials
*.glb
/Assets/Textures
/Assets/Shaders
/Assets/Meshes
/Assets/AudioClips