Releases: spelunky-fyi/Playlunky
Releases · spelunky-fyi/Playlunky
Release v0.8.2
![](https://camo.githubusercontent.com/467284ad61b79033c67e03f3a82e135699d8a7190194264517725cf3d5d17bee/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32312e30632d6f72616e6765)
Fixed
- Bug with loose audio mods not loading the loose files
Release v0.8.1
![](https://camo.githubusercontent.com/467284ad61b79033c67e03f3a82e135699d8a7190194264517725cf3d5d17bee/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32312e30632d6f72616e6765)
Added
- New level gen API to be used from Lua
Fixed
- Some issues with corrupt custom audio, both from loose file mods as well as completely custom audio
- Fixed some issues with cache invalidation when a mod uses custom tile map
- Fixed generation of load_order.txt when a mod ships mod_info.json
Release v0.8.0
![](https://camo.githubusercontent.com/467284ad61b79033c67e03f3a82e135699d8a7190194264517725cf3d5d17bee/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32312e30632d6f72616e6765)
Changed
- Bumped the supported version of Spelunky
Release v0.7.9
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Fixed
- Fixed a bug with callbacks running at wrong
Release v0.7.8
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Fixed
- Fixed a possible crash with new pet entity sheets while stitching heads
Release v0.7.7
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Added
- Support for character heart color mods
- Support for pet entity sheets v2
Changed
- Upscale output sprite sheets based on input entity sheets
Fixed
- Fixed a bug with upscaled entity sheets
Release v0.7.6
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Added
- Experimental extended sound API
Release v0.7.5
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Changed
Added
- Support for character name changes in Character Select
Release v0.7.4
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Changed
Added
- Support for character name changes in Character Select
Release v0.7.3
![](https://camo.githubusercontent.com/1779a2e5c25c259fe8a91b6fb41965c70799ac78eaaf5dbc41bd5e845adf69c0/68747470733a2f2f696d672e736869656c64732e696f2f62616467652f5370656c756e6b7920322d312e32302e34642d6f72616e6765)
Changed
- Got some unreleased Overlunky features, don't rely on them
- Slightly improved startup times with disabled mods
- Limit the number of messages that can be pushed from Lua
Fixed
- Issue with modified date on files being read wrong, causing cache to sometimes invalidate without reason
- Load order issues when using both old and new pets/mounts entity sheets at once
- Crash when playing the daily challenge