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Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db #28762

Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db

Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db #28762

name: Build & Test Map Renderer
on:
push:
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
branches: [ master ]
jobs:
build:
if: github.actor != 'PJBot' && github.event.pull_request.draft == false
strategy:
matrix:
os: [ubuntu-latest]
runs-on: ${{ matrix.os }}
steps:
- name: Checkout Master
uses: actions/[email protected]
- name: Setup Submodule
run: |
git submodule update --init --recursive
- name: Pull engine updates
uses: space-wizards/[email protected]
- name: Update Engine Submodules
run: |
cd RobustToolbox/
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 8.0.x
- name: Install dependencies
run: dotnet restore
- name: Build Project
run: dotnet build Content.MapRenderer --configuration Release --no-restore /p:WarningsAsErrors=nullable /m
- name: Run Map Renderer
run: dotnet run --project Content.MapRenderer Dev
ci-success:
name: Build & Test Debug
needs:
- build
runs-on: ubuntu-latest
steps:
- name: CI succeeded
run: exit 0