- fixes sprite path when using Windows
- fixes target directories not being created if they don't exist
- adds pure-javascript compositor jimp that has no native dependencies
- adds support for node 4.x and 5.x
- adds support for box-packing layout (
packed
) - adds support for node 0.12 and iojs
- removes support for node 0.8 (though it might still work)
- fix error in documentation regarding using a custom stylesheet template
- fix less variables being strings instead of numbers
- adds additional mixins to spritesheets (sprite-position, sprite-width, etc.)
- adds support for global grunt task options
- adds support to scale images before generating sprites and spritesheets
- adds support for templatePath in stylesheetOptions
- adds support for prefixed-css
- fix issues with errors being absorbed before callbacks
- BREAKING CHANGE: prefixes are not prepended with a hyphen (
-
) anymore (prefix-sprite
will becomeprefixsprite
) - adds support for scss syntax
- adds png filter parameter
- fixes sass support
- fix "Fatal error: spawn EMFILE" issue with too many open files for large sprites
- fixes compositor options not being passed to the compositor (oops)
- fixes compression level for gm compositor
- adds sass support
- adds less support
- fixes default options leaking into options objects
- replaces occurences of "0px" in stylesheets with "0"
- adds gm compositor to provide an alternative where node-canvas cannot be installed
- adds pixelRatio stylesheet option to allow to downscale sprites for retina displays
- adds compressionLevel compositor option to allow to set the image quality for the generated sprite image
- Initial Release