Skip to content

Latest commit

 

History

History
61 lines (46 loc) · 1.82 KB

CHANGELOG.md

File metadata and controls

61 lines (46 loc) · 1.82 KB

Changelog

0.10.2

  • fixes sprite path when using Windows

0.10.1

  • fixes target directories not being created if they don't exist

0.10.0

  • adds pure-javascript compositor jimp that has no native dependencies
  • adds support for node 4.x and 5.x

0.9.0

  • adds support for box-packing layout (packed)
  • adds support for node 0.12 and iojs
  • removes support for node 0.8 (though it might still work)
  • fix error in documentation regarding using a custom stylesheet template

0.8.1

  • fix less variables being strings instead of numbers

0.8.0

  • adds additional mixins to spritesheets (sprite-position, sprite-width, etc.)
  • adds support for global grunt task options
  • adds support to scale images before generating sprites and spritesheets

0.7.0

  • adds support for templatePath in stylesheetOptions

0.6.0

  • adds support for prefixed-css
  • fix issues with errors being absorbed before callbacks

0.5.0

  • BREAKING CHANGE: prefixes are not prepended with a hyphen (-) anymore (prefix-sprite will become prefixsprite)
  • adds support for scss syntax

0.4.0

  • adds png filter parameter
  • fixes sass support

0.3.1

  • fix "Fatal error: spawn EMFILE" issue with too many open files for large sprites
  • fixes compositor options not being passed to the compositor (oops)
  • fixes compression level for gm compositor

0.3.0

  • adds sass support
  • adds less support

0.2.1

  • fixes default options leaking into options objects
  • replaces occurences of "0px" in stylesheets with "0"

0.2.0

  • adds gm compositor to provide an alternative where node-canvas cannot be installed
  • adds pixelRatio stylesheet option to allow to downscale sprites for retina displays
  • adds compressionLevel compositor option to allow to set the image quality for the generated sprite image

0.1.0

  • Initial Release