diff --git a/src/sage/geometry/polyhedron/base.py b/src/sage/geometry/polyhedron/base.py index f422660e56e..627ef041d24 100644 --- a/src/sage/geometry/polyhedron/base.py +++ b/src/sage/geometry/polyhedron/base.py @@ -1107,7 +1107,7 @@ def to_linear_program(self, solver=None, return_variable=False, base_ring=None): sage: p=polytopes.icosahedron(base_ring=AA) sage: lp, x = p.to_linear_program(return_variable=True) sage: lp.set_objective(x[0] + x[1] + x[2]) - sage: lp.solve() + sage: lp.solve() # long time 1.309016994374948? TESTS:: diff --git a/src/sage/geometry/polyhedron/library.py b/src/sage/geometry/polyhedron/library.py index c624d15b95b..a0714f32ee2 100644 --- a/src/sage/geometry/polyhedron/library.py +++ b/src/sage/geometry/polyhedron/library.py @@ -1375,7 +1375,7 @@ def six_hundred_cell(self, exact=False): sage: p600 = polytopes.six_hundred_cell() sage: p600 A 4-dimensional polyhedron in RDF^4 defined as the convex hull of 120 vertices - sage: p600.f_vector() + sage: p600.f_vector() # long time ~2sec (1, 120, 720, 1200, 600, 1) Computation with exact coordinates is currently too long to be useful:: diff --git a/src/sage/geometry/polyhedron/plot.py b/src/sage/geometry/polyhedron/plot.py index a50eb16cdb5..883cfd9fad7 100644 --- a/src/sage/geometry/polyhedron/plot.py +++ b/src/sage/geometry/polyhedron/plot.py @@ -77,7 +77,7 @@ def render_3d(projection, *args, **kwds): sage: p1 = Polyhedron(vertices=[[1,1,1]], rays=[[1,1,1]]) sage: p2 = Polyhedron(vertices=[[2,0,0], [0,2,0], [0,0,2]]) sage: p3 = Polyhedron(vertices=[[1,0,0], [0,1,0], [0,0,1]], rays=[[-1,-1,-1]]) - sage: p1.projection().plot() + p2.projection().plot() + p3.projection().plot() + sage: p1.projection().plot() + p2.projection().plot() + p3.projection().plot() # long time ~2sec Graphics3d Object It correctly handles various degenerate cases:: @@ -88,7 +88,7 @@ def render_3d(projection, *args, **kwds): Graphics3d Object sage: Polyhedron(vertices=[[1,1,1]], lines=[[0,1,0],[0,0,1]]).plot() # R^2 in R^3 Graphics3d Object - sage: Polyhedron(rays=[[0,1,0],[0,0,1]], lines=[[1,0,0]]).plot() # quadrant wedge in R^2 + sage: Polyhedron(rays=[[0,1,0],[0,0,1]], lines=[[1,0,0]]).plot() # long time quadrant wedge in R^2 Graphics3d Object sage: Polyhedron(rays=[[0,1,0]], lines=[[1,0,0]]).plot() # upper half plane in R^3 Graphics3d Object @@ -134,9 +134,9 @@ def render_4d(polyhedron, point_opts={}, line_opts={}, polygon_opts={}, projecti sage: poly = polytopes.twenty_four_cell() sage: poly A 4-dimensional polyhedron in QQ^4 defined as the convex hull of 24 vertices - sage: poly.plot() + sage: poly.plot() # long time Graphics3d Object - sage: poly.plot(projection_direction=[2,5,11,17]) + sage: poly.plot(projection_direction=[2,5,11,17]) # long time ~2sec Graphics3d Object sage: type( poly.plot() )