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nel.cfg
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Identifier = "NL_DATABASE_ROOT";
RemapExtensions = {
"tga", "png",
"png", "tga",
};
DatabaseTextureSearchPaths = {
"stuff/fyros/agents/_textures/actors",
"stuff/tryker/agents/_textures/actors",
"stuff/matis/agents/_textures/actors",
"stuff/zorai/agents/_textures/actors",
"stuff/caravan/agents/_textures/actors",
"stuff/fyros/agents/_textures/monster",
"stuff/tryker/agents/_textures/monster",
"stuff/jungle/agents/_textures/monster",
"stuff/primes_racines/agents/_textures/monster",
"stuff/goo/agents/_textures/monster",
"stuff/fyros/agents/_textures/accessories",
"stuff/tryker/agents/_textures/accessories",
"stuff/matis/agents/_textures/accessories",
"stuff/zorai/agents/_textures/accessories",
"stuff/fyros/decors/_textures/batiments",
"stuff/tryker/decors/_textures/batiments",
"stuff/matis/decors/_textures/batiments",
"stuff/zorai/decors/_textures/batiments",
"stuff/fyros/decors/_textures/vegetations",
"stuff/tryker/decors/_textures/vegetations",
"stuff/jungle/decors/_textures/vegetations",
"sfx/maps",
};