-
Notifications
You must be signed in to change notification settings - Fork 4
/
Copy pathtests.html
84 lines (66 loc) · 2.25 KB
/
tests.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
<html>
<head>
<title>Tests for MC Chunk Loader version -0.1</title>
<link rel="stylesheet" href="qunit.css" type="text/css" media="screen"/>
</head>
<body>
<style type="text/css">
body, p, td, div {
font-family: Georgia, "Times New Roman", sans-serif;
color: #fff;
background-color: #000;
}
</style>
<!-- <script src="webgl-debug.js"></script> -->
<!-- Fragment shader program -->
<script id="shader-fs" type="x-shader/x-fragment">
precision highp float;
varying vec4 vColor;
void main(void) {
gl_FragColor = vColor;
}
</script>
<!-- Vertex shader program -->
<script id="shader-vs" type="x-shader/x-vertex">
precision highp float;
attribute vec3 aVertexPosition;
attribute vec4 aVertexColor;
uniform mat4 uMVMatrix;
uniform mat4 uPMatrix;
varying vec4 vColor;
float rand(vec3 co){
return fract(sin(co.z * 12.9898 + co.x * 78.23353453) * 43758.5453);
}
void main(void) {
gl_PointSize = 1.35;
gl_Position = uPMatrix * uMVMatrix * vec4(aVertexPosition, 1.0);
//gl_Position.x += rand(aVertexPosition)/45.0;
vColor = aVertexColor;
}
</script>
<h1 id="qunit-header">MC Chunk Loader Tests</h1>
<h2 id="qunit-banner"></h2>
<h2 id="qunit-userAgent"></h2>
<ol id="qunit-tests"></ol>
<div id="extra"></div>
<div id="qunit-fixture">test markup, will be hidden</div>
<!--
<canvas id="glcanvas" width="1200" height="900">
Your browser doesn't appear to support the HTML5 <code><canvas></code> element. Asshole.
</canvas>
-->
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script>
<script type="text/javascript" src="deflate.js"></script>
<script type="text/javascript" src="util.js"></script>
<script type="text/javascript" src="log.js"></script>
<script type="text/javascript" src="blockinfo.js"></script>
<script type="text/javascript" src="nbt.js"></script>
<script type="text/javascript" src="world.js"></script>
<script type="text/javascript" src="viewer.js"></script>
<script src="sylvester.js" type="text/javascript"></script>
<script src="glUtils.js" type="text/javascript"></script>
<script src="render.js" type="text/javascript"></script>
<script src="qunit.js" type="text/javascript"></script>
<script type="text/javascript" src="tests.js"></script>
</body>
</html>