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build | ||
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# Maya | ||
*.mayaSwatches | ||
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# Change Log | ||
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## [1.2.0] - 2018-09-25 | ||
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### Added | ||
- Build system: Added option in vfx_platform_builder script to disable | ||
requirement for Houdini or Katana plugins. | ||
- Katana: Handle USD purposes in KatanaPlugin. | ||
"guide" and "proxy" are viewed in the viewport but not in renderer. | ||
"render" is viewed everywhere (viewport and render). | ||
- Katana: Handle USD Lights. | ||
All lights are scanned and put into a lightList at /root/world in Katana | ||
to ensure the renderer find them. Since UsdLuxLight is not a concrete schema, | ||
we made an ArnoldLight that inherits from UsdLuxLight and allow us to have generic | ||
ArnoldLight into USD scene. | ||
- Maya: Variants support in the Walter outliner. | ||
- Arnold: primvar support for Usd PointInstancer | ||
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### Fixed | ||
- Arnold: Texture coords stretching issue resolved. | ||
- Katana: crash when scene graph is evaluated and layers are changed. | ||
- Build system: The 'debug' flag is now propagated to every dependencies | ||
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### Removed | ||
- Arnold: Version 4 is not supported anymore. | ||
- MtoA Extension: jsoncpp dependency not needed anymore. | ||
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## [1.1.0] - 2018-08-30 | ||
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### Added | ||
- Katana: USD PointInstancer support using an procedural location. | ||
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### Removed | ||
- MtoA Extension: jsoncpp dependency not needed anymore. | ||
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## [1.0.1] - 2018-08-09 | ||
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### Changed | ||
- New Walter icons in Maya and Houdini. | ||
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## [1.0.0] - 2018-08-08 | ||
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Initial release |
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